武装突袭3

武装突袭3

评价数不足
[CO 10] Deny Enemy Resupply
   
奖励
收藏
已收藏
取消收藏
Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
文件大小
发表于
更新日期
740.739 KB
2013 年 9 月 29 日 下午 2:16
2014 年 5 月 15 日 上午 7:51
7 项改动说明 ( 查看 )

订阅以下载
[CO 10] Deny Enemy Resupply

描述
Ten man AAF team with APC destroy CSAT supplies and assets.

- Uses Virtual Ammobox System (can be disabled via parameters).
- Revive (can also be disabled or modified via parameters).

Feedback is welcome.
8 条留言
Misantti  [作者] 2014 年 4 月 16 日 上午 1:21 
I have a vague recollection that I put it there and that I even had a reason, can't remember anymore though. I think maybe I wanted some landmark to the extraction area?
elifor 2014 年 4 月 15 日 下午 1:54 
Great mission, I haven't played many using that part of Altis. One question, whats up with the house at the extraction area? It doesn't show up on map and is tilted, is it editor placed?
T-Rex 2014 年 4 月 15 日 上午 8:07 
cool mission, thanks
Misantti  [作者] 2014 年 4 月 15 日 上午 7:57 
I'm kinda touched by these comments, I thought my missions were complete crap... The reason for missing ambient firefights is that I wanted to keep the missions working without major lag. My missions generally also use heavy scripting to keep the AI on the field minimum.

Our group has been mainly playing with Alive mod nowadays so haven't done that much mission making. But I think I will make some missions in the future encouraged by you.
S3TUP 2014 年 4 月 15 日 上午 6:02 
Nice long mission - played with CiA group.
I would generally suggest adding some air assets like planes and choppers, and some distant firefights, to add to the immersion of a mission in a war zone.
Even in the distance looping around for ambience and added realizm/immersion.
Thumbs up!
Thanks...
MavericK 2014 年 4 月 14 日 上午 10:37 
Very fun, long mission...we had a few stragglers hunting us at the end but we managed to finish it. Thanks!
Variable 2014 年 4 月 14 日 上午 8:38 
Good mission Misantti! Looking forward to playing more missions from you. Check our debriefing thread for more details about how it went:
http://ciahome.net/forum/index.php?topic=2928.msg23961#msg23961
Alwarren 2014 年 4 月 14 日 上午 7:43 
We played this yesterday at Comrades in Arms. A very enjoyable mission with the right number of enemies to keep things interesting without being overwhelming. It took us one and a half hours to complete but it was worth it. Looking forward to playing your other missions, keep it up :)