安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











Bumped name limit to 999.
I recognise that having different naming styles for stuff could be overly complex so; is it possible to lengthen the string that the UI rename can accept?
This would allow better manual editing/tweaking of workplace/residence names. For my play style I could swap the first name for the surname and keep the rest of the string intact.
Phew, thanks. :-)
I like the first name string for shops and small businesses. With big/professional business, like mines and laboratories, I like to use <surname> <workplace>. Also residences as <surname> <residence>. Unfortunately the UI does not allow adding strings as long as your coded strings, therefore the workplace has to be abbreviated with no room at all for the established date.
Hmm wonder if I should add a mod option to give the hardworking (or whatever the name is) trait to the first worker?