武装突袭3

武装突袭3

60 个评价
Anime Death Sounds
   
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Data Type: Mod
Mod Type: Sound
文件大小
发表于
9.804 MB
2019 年 7 月 24 日 上午 7:18
1 项改动说明 ( 查看 )

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Anime Death Sounds

描述
Running on missions

Put this piece of code into init field of any object (remember to put this only ONCE)...

{ _x addEventHandler ["Killed", {params["_unit"]; null = [_unit] execVM "anime_death\player_ded.sqf";}]; } forEach allUnits;

This will result in anime death screams...

Put this:
{ _x addEventHandler ["Killed", {params["_unit"]; null = [_unit] execVM "anime_death\player_ded.sqf";}]; _x addEventHandler ["Dammaged", {params["_unit"]; null = [_unit] execVM "anime_death\player_damage.sqf";}]; } forEach allUnits;

If you want maxi ♥♥♥♥♥♥ up anime screams repeating when a bullet or grenade frag hits you or even when someone is shooting your corpse...

I don't take any responsibilities for loss of sanity etc...

https://discord.gg/78VbvBH ~ support server (ask questions etc #mod-discussion)

Btw the anime sound files and the image above are random... I don't know much anime (or any at all)...

My other mods

~Yuri
10 条留言
小师弟·disciple 5 月 4 日 下午 6:07 
love you <3
Forwarduntodawn 2023 年 9 月 16 日 上午 6:34 
Great, now my space marines sound like they are in the verge of c00ming.
76561198856165040 2023 年 8 月 2 日 下午 4:08 
Does not work
SpaceHippo 2020 年 5 月 27 日 上午 11:37 
idk if ull actually but <3 anyway
Yurii  [作者] 2020 年 5 月 27 日 上午 7:19 
k
SpaceHippo 2020 年 5 月 26 日 下午 3:22 
Make it a killed event handler class in config.cpp for class man (base class for people). When a person dies you can run the code w/o pasting stuff everywhere. Its hard pasting things everywhere :(
Yurii  [作者] 2019 年 8 月 12 日 上午 6:47 
Affirmative, indeed...
RockyBrown 2019 年 8 月 5 日 下午 2:47 
anime is trash
ARMTRULES 2019 年 7 月 28 日 上午 10:13 
ok
Kael 2019 年 7 月 24 日 下午 7:37 
noice