Cities: Skylines

Cities: Skylines

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Modern Highrise Condo
   
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2.416 MB
2019 年 7 月 23 日 上午 12:18
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Modern Highrise Condo

在 Smilies 的 1 个合集中
Modern Condo Collection
215 件物品
描述
4x4 L3 high density residential
4655 tris LOD 91 tris
512x1024 diffuse, color, spec, normal and illumination maps
256x256 baked custom LOD texture maps
custom foundation with stairs for gentle slope tolerance
glass balconies sub mesh 32x32 texture
4 color variations

Models and textures done by Smilies; cannot be re-uploaded without permission authorized by Smilies.


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38 条留言
chiefqueeef69 ~ - ~ - ~ d====8 2022 年 3 月 20 日 上午 7:21 
is this rico compatible
Enginerd 2022 年 1 月 18 日 下午 6:56 
I dropped a discussion thread of some ideas and suggestions that came to mind for your sets of buildings. its posted in your "Modern Condo Collection"
love the assets, great work!
Paul 2021 年 3 月 1 日 上午 5:50 
I could suggest to perhaps make your collection a set of "items which go together" rather than the current option. Scrolling through and subscribing to 101 addons is not such a comfy thing.
rokyd 2021 年 2 月 27 日 上午 5:59 
This is amazing, thank you so much!
Valar Morghulis 2020 年 7 月 25 日 下午 10:44 
could u make a district style with all ur masterpiece?
hoyton11 2019 年 12 月 29 日 上午 10:13 
This just appears as a column of stacked balconies and nothing else. Anyone else have this issue or a solution?
Negative 2019 年 12 月 12 日 上午 6:49 
great
~
MGGebriel 2019 年 9 月 21 日 上午 3:44 
I am using Daylight Classic, but might give the other 2 mods a try. Thanks and keep up the great assets!
Smilies  [作者] 2019 年 9 月 20 日 下午 5:15 
@MGGebriel This game has really bright, harsh sunlight and some of my textures are likely 10% too bright. I use a bunch of different visual mods like, Relight, Ultimate Eyecandy, Daylight Classic, and Dynamic Resolution. I usually turn the sun intensity down to around 4. I highly recommend those mods if you're not already using them, they allow for all kinds of great options and tweaking like real time LUT changes.

I also made other mistakes when making these that make them look brighter than other assets. I made a custom foundation with built in stairs and put them under the terrain and used a different shader to make the underground textures work. Unfortunately that screws up the specular map and makes the windows too bright and shiny and kind of wonky. I'm not sure how to make assets that have functional partially submerged foundations without messing up the windows.
MGGebriel 2019 年 9 月 20 日 下午 3:58 
Your modern condos are superbly made. Unfortunately for some reason they all seem too bright taking away how good they look. I'm using Clarity LUT which seems to balanced enough and works well with the majority of assets. Any advice how to get them to show as intended?