Killing Floor

Killing Floor

评价数不足
Medic Alert
   
奖励
收藏
已收藏
取消收藏
标签: Mutator, UI, 多人游戏
文件大小
发表于
更新日期
11.378 KB
2019 年 7 月 19 日 下午 12:54
2019 年 8 月 5 日 下午 12:14
5 项改动说明 ( 查看 )

订阅以下载
Medic Alert

描述
Description
Alerts the medic(s) when there's players who need healing.

The class name is: MedicAlert.MedicAlert


Perk progression
Not whitelisted. This will disable perk progression on listen servers, on dedicated it works fine.


Config
You can find the settings from MedicAlert.ini in system folder.
  • HealthLimit
    When player's health drops under this value, medic gets alerted.

  • AlertMessage
    Shown above the list of players who need healing.

  • UpdateFrequency
    Update frequency in seconds.

  • MaximumNameLength
    Cuts long names after nth character. This is to avoid weird wrapping issues.


Credits
Credit to Essence for a compatibility fix!


External link
https://github.com/Dazuzi/kf1-medic-alert
4 条留言
Ioj 2019 年 7 月 22 日 上午 9:21 
Genji: I NEED A HEALING !!!
Dazuz  [作者] 2019 年 7 月 20 日 下午 1:43 
I don't personally use those mutators, but I've included your fix in the mutator. Doesn't hurt to be as compatible with other mutators as possible.
Essence 2019 年 7 月 20 日 上午 9:38 
Everything else is good.)
Essence 2019 年 7 月 20 日 上午 9:31 
I was surprised when I saw this:
KFGameReplicationInfo(Level.Game.GameReplicationInfo).bWaveInProgress != True
Maybe should write like that?
!KFGameReplicationInfo(Level.Game.GameReplicationInfo).bWaveInProgress

And what about compatibility with other mutators?
For example,Server Perks Mut or Scrn Balance?
If mutator for classic servers only, then everything okay
If not, should write like this:
InStr(Caps(string(KFPRI.ClientVeteranSkill.Name)),Caps("VetFieldMedic"))>=0
Instead this:
String(KFPlayerReplicationInfo(C.PlayerReplicationInfo).ClientVeteranSkill) == "KFMod.KFVetFieldMedic"