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- Gnaars added on XM-4500 Plasma Gun area, replaced Green zorgs with kleers
- normal Reptiloids shoot 1 shot now
21:18:04 ERR: Content/SeriousSamHD_TSE/Levels/Z5_Other/DeepValley.wld: Cannot open file Content/SeriousSamHD/Models/Items/Ammo/Ooze_Item.mdl
21:18:04 LOG: Failed loading world. (process memory: 1449 MB)
21:18:05 LOG: Timestamp: 2019/07/24 21:18:05
21:18:05 LOG: Stopping simulation (duration: 0).
21:18:05 LOG: Timestamp: 2019/07/24 21:18:05
21:18:05 LOG: Stopping world ''.
21:18:05 LOG: World stopped in 0.00sec.
21:18:05 LOG: Process memory: 1380 MB
+ Different design than previous of your maps, great job
+ Enemies are balanced, but not so quite
+ Optimized crumbs
+ The mountains looks quite promising
~ The Peace soundtrack can be noticed when it's repeating and at some point getting a bit annoying
~ Some areas are still large, my finger hurts by holding W
~ The grass has no walk sounds
- Reptiloids throwing projectiles faster are quite unbalanced
- The area with XM-4500 Plasma Gun it's unbalanced too
[.:In-Editor:.]
+ Good transition between interior/exterior ( no place where you can see missing polygons )
~ Mountains sculpting looks good, but need some texture blendings in top, on sides
- Errors/Warnings caused from map ( especially the Reptiloid behavior )
--
Overall nice job, looks different than the original campaigns you've been compared with by some people also i see your fetish of using green stuff.
[Update #01]
# General
- Fixed some bugs
- Added 2 Secrets