安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题







在 Twitter 上 




1. The original building has a reasonable effect in the game similar to Petra. Its bad that this effect no longer exists anywhere.
2. The new building is flatout week and only buildworthy if you have no other way of getting relic slots. The only civ I can see myself building this with now is the Kongo. (and one civ is not enough)
3. The obvius effect IMO that this building could have in your modbundle is, that it would give another religion government slot as there is no other way of doing that yet. You can add most of the other slots so this would have been a great addition to your modfamily
p.s. I like that you include this effect into the game but I think its straight up to weak for a wonder.
p.p.s. love most of the changes you made to this game very much.