安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









"Follow me, as I take to the seas as Kupe of Maori!"
Start of game, prior to moving ANY unit, or doing ANYTHING, the first thing you do is Save Game! "Kupe Start!" or whatever you wanna call it so you know the difference.
Once saved, use both units as scouts, contrary to what you said in your strategy, split them in two directions. Send both units about 4 tiles out in opposing dir, than both go opposite clock wise directions around the initial starting point. Continue circling in spirals til both units are dead.
Or... once you find a spot your satisfied in settling!
Than reload the start save "Kupe Start" and your back at turn 1 with foresight of the future!
I was tempted a time or two to go after him, declaring war, when they culture bombed my Shorelines with Fishing boats. Oh was I angry! lol. But it grew enough interest, I was intrigued. Especially when I researched the Civ! Now after my last game lost a Sci Vic to Norway, considering playing as Kupe (I always pick a Civ I played against on previous game, to move forward on next), and I naturally find your guide here! I wasn't sure if Kupe was whom I wanted yet. You have convinced me, only reading HALF of your guide! A lot to read here! Thanks.
- Unimproved woods/rainforest now provides more production
- The Mausoleum at Halicarnassus buffs coastal tile yields
- Some Great Admirals have been reworked
- Fishing Boats get more production later on