Tabletop Simulator

Tabletop Simulator

295 个评价
Battlescribe2TTS (Deprecated)
4
4
3
10
9
2
   
奖励
收藏
已收藏
取消收藏
Assets: Scripting
标签: Misc
文件大小
发表于
更新日期
21.486 KB
2019 年 7 月 5 日 下午 3:46
2020 年 5 月 28 日 下午 12:56
28 项改动说明 ( 查看 )

订阅以下载
Battlescribe2TTS (Deprecated)

描述
This tool is deprecated, and has been replaced by a new version with a new maintainer. Visit http://yellow.battlescribe2tts.net/ for more info!

Check out the in game-mod for the new version here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2536025249
热门讨论 查看全部(2)
6
2021 年 8 月 18 日 上午 6:46
Is there anyway to get this working for AoS armies?
Maren
0
2020 年 7 月 1 日 上午 10:15
Is there a way to convert this to other Tabletops like Middle Earth?
der_Oger
62 条留言
minette1979 2021 年 12 月 12 日 上午 6:33 
How do I use this?
Cloned_Stupidity 2021 年 9 月 15 日 下午 2:59 
im experiencing an issue with making a deathguard list where when i try to make a unit of plague marines it combines multiple marine profiles together and makes it into one marine. for example i have a marine with a blight launcher and a marine with a boltgun, the 2 become one when creating the list and it duplicates weapons in the single marines datasheet. any way to fix this?
ForAiur 2021 年 9 月 6 日 上午 7:59 
Hi, I'm new to this! When I import an Imperial Guard Army for the new Kill Team, the models created only show the Warhammer 40k value names (like M for move) and no numbers. Are the new kill team values not integrated yet? Or only for the boxed octarius armies?
formyer 2021 年 8 月 10 日 上午 5:51 
To add to the discussion about the memory leak connected to BS2TTS scripting, it seems the functionality that bugs out is the one that collects models in a unit. Specifically, if you change state or delete MULTIPLE models at once from a, say, 10 model Infantry Squad unit, the "model collection" function gets hung up on something (possibly it still tries to find 9 models, but fails), then tries to "destroy previous master for this unit" which starts the cycle anew.

To people experiencing this bug: if you delete/change state of models (in a multi-model unit) ONE AT A TIME, that should prevent this bug from happening. If you've already experienced the bug and it persists upon saving and loading, delete all models from any unit you recently modified/deleted models from. That should fix the lag and error spam.
0XFallen 2021 年 7 月 18 日 下午 2:26 
Is there a way to remove the battlescribe scripting? Apparently, upon deleting models, it causes fps to drop to 1 until restarted.
masterfluffypants54 2021 年 7 月 7 日 上午 11:43 
How do I use this? I have the instructions for once I open it but I cant figure out how.
TheCheeseBandit 2021 年 5 月 9 日 上午 8:04 
@ CrazyDiamond
I am also experiencing this memory leak i think, is there a fix you've figured out yet?
I love this tool and it's ease of use
CrazyDiamond 2021 年 4 月 28 日 下午 8:11 
A memory leak exists that is very reproducible. Simple "create army" using tool, save some of the models, with states, for convenience, then place those models from "Saved Objects". After this, it is very common that changing states, particularly copying and pasting/duplicating a model then changing its state will create a massive memory leak and near instant stutter/frame drop that requires relaunching TTS to fix. Solving the issues with the script to prevent memory leaks and allow saving of model profiles, and states, would be appreciated. It's a great tool.
ixbonez 2021 年 4 月 20 日 上午 3:05 
Add support for killteam rosters pls.
Mycobacter 2021 年 3 月 21 日 上午 6:38 
Great tool!