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Aperture Laboratories Staff Room
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478.886 MB
2019 年 6 月 26 日 下午 5:22
2019 年 6 月 27 日 上午 7:06
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Aperture Laboratories Staff Room

在 SomeRandomDude 的 1 个合集中
SomeRandomDude's VR Environments
3 件物品
描述
One of many staff rooms for the (former) employees of Aperture Science.

A main room connected to a spliced together map of various rooms and hallways from the original Portal, ported to Source2.

Feature's
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- Many rooms and hallways to explore around the facility.
- Working music player, containing all of Portal 1's music (and some others).
- A few Interactable objects to find.
- Fully adjustable staff room, move/delete all furniture to make your own environment.
- Integrated SteamVR home panel's.
13 条留言
SomeRandomDude  [作者] 2024 年 6 月 10 日 下午 8:56 
@Daveee
El cubo rosa y la torreta no se pueden crear usando el menú de generación en otros entornos. Son elementos únicos que se han agregado a este entorno manualmente.
- - -
The Pink cube and Turret cannot be created using the spawn menu in other environments. They are unique items that have been added to this environment manually.
Daveee 2024 年 6 月 10 日 下午 7:33 
como puedo llevar el cubo de compania y las torretas a mi summit pavilion home ?
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How can I bring the company cube and turrets to my summit pavilion home?
SomeRandomDude  [作者] 2024 年 2 月 7 日 上午 1:01 
Thank you for the kind words!
LoneWolfe 2024 年 2 月 7 日 上午 12:39 
this fucks so hard
I didn't realise an hour had passed when I was in here, it just flew by. I almost cried when I found the portal gun . I subscribed to this years ago, but only now tried it out, and figured it was one of the Valve environments, only noticed after I came out of VR that it wasn't. Good job.
cbk 2023 年 1 月 7 日 上午 11:55 
Need a test ! ...with a cake...
SomeRandomDude  [作者] 2021 年 1 月 9 日 上午 5:53 
@Ju² You can add music to a room by adding a Soundevent entity to your map. Here is the tutorial to do it.
https://developer.valvesoftware.com/wiki/SteamVR/Environments/Adding_Sound/Soundevents

Once you have that, the simple way to make it work when a button is pressed is to hook up an input to it from a "func_button" brush entity.
Ju² 2021 年 1 月 8 日 下午 5:48 
man, very nice job , i want add a music panel in my room , how can i do that ?
thx
Docteur Cochon 2020 年 10 月 26 日 上午 8:18 
This room is amazing. Thanks for creating it!
Doctor Sam 2020 年 10 月 18 日 下午 9:52 
This is beautiful
=BS= Jarno 2019 年 12 月 13 日 上午 9:51 
I really like this room, good job