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Also, I wonder ; maybe the land units should lose / hide their attack type icon if they’re on water, if they can’t fight while onboard ? Would indicate they can’t attack nor defend themselves at the moment.
Anyway, very nice mod ! Thanks much !
Thanks for checking into it. I still have the issue after uninstalling this mod, so it's something else. But hey, at least we'll have error free logs when you get this fixed.
Kind regards,
DB
I'm having some UI issues in my game and I think this mod is the cause. From the log file Documents\My Games\Sid Meier's Civilization VI\Logs\UserInterface.log...
...
ZUM_ColorSelectorUI: register time: 0.002548
ZUM_ColorSelectorUI: ControlBase::Initialize time: 0.000004
LOADING G:/SteamLibrary/steamapps/workshop/content/289070/1780895460/ZUM_ColorSelectorUI.lua Load time: 0.002227
END LuaContext::Initialize() id: 'ZUM_ColorSelectorUI'
START LuaContext::Initialize() id: 'ZUM_UI' parent: 'AdditionalUserInterfaces' Context: 'NULL'
ZUM_UI: register time: 0.002435
[DataError] Control 'ZUM_UI' missing texture
ZUM_UI: ControlBase::Initialize time: 0.003380
LOADING G:/SteamLibrary/steamapps/workshop/content/289070/1780895460/ZUM_UI.lua Load time: 0.034093
END LuaContext::Initialize() id: 'ZUM_UI'
...
Could you fix this please?
Kind regards,
DB
In the mod folder edit this file:
Steam\SteamApps\workshop\content\289070\1780895460\UnitFlagManager.xml
At the end of the file you can find these lines:
<Instance Name="HeroGlowInstance">
<Container ID="Root" Anchor="C,C" Size="auto,auto">
<AlphaAnim Anchor="C,C" Size="auto,auto" Cycle="Bounce" AlphaStart="0.9" AlphaEnd="0.4" Speed="3" Power="4">
< SOME MORE LINES HERE >
</AlphaAnim>
</Container>
</Instance>
You need to delete everything in between
<Instance Name="HeroGlowInstance">
<Container ID="Root" Anchor="C,C" Size="auto,auto">
and
</Container>
</Instance>
the result should look like this:
<Instance Name="HeroGlowInstance">
<Container ID="Root" Anchor="C,C" Size="auto,auto">
</Container>
</Instance>
The rest of the file should not be changed.