Pirates Vikings & Knights II

Pirates Vikings & Knights II

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te_valley beta 1.1
   
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Categories: Maps
文件大小
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10.085 MB
2019 年 6 月 23 日 上午 2:18
2022 年 4 月 23 日 上午 7:21
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te_valley beta 1.1

描述
Valley is a rotation symmetric territory map with a simple, rectangular layout. The knights and vikings start on opposite sides with three capture points existing in between; the pirates are prevalent too, appearing from an underground hideout in the middle. It is balanced around all classes, thoroughly optimized and checked for any issues—it only requires playtesting. Because this is my first map, I kept to pre-existing resources. If you have any advice/critique for this or future projects, I am more than happy to hear about it. Notify me if you wish to feature te_valley on your server, this way I know where to find it in action.

Bots supported!

Technical notes:
• Capture time for each point is 7.5 seconds
• Each team starts with 150 tickets (default server settings)
• Friendly territories grant 0.5 health and 1.0 armour per second
• Pirates spawn inside the middle house at the start of each round
• Metal gates remain open as long as someone’s inside the spawn
• In total there are 6 health pickups, 9 armour and 8 ammunition
• Victory may also be achieved by holding all three points for 25 seconds
• Trees and banners change colour past the middle line
• Map intended for 24 players (8 spawns per team)

Known issues:
• In the pirate spawn, shadows of players above can be seen on the ceiling
3 条留言
The Blessed Word 2019 年 7 月 13 日 上午 3:40 
Try and get the custom servers to add this map to their rotation, maybe that'll also force them to reevaluate the ♥♥♥♥ maps they've got in their line-up like boarding_action and donkey_kong_64_battle_arena
Gfoog 2019 年 6 月 25 日 下午 9:56 
I'll test it for you
jgh238 2019 年 6 月 24 日 下午 6:25 
Nice!
:d p: