安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题














*** THIS MOD IS OFFICIALLY ABANDONED
NEW MOD: AESTHETIC CINEMATIC GAMEPLAY RELEASED ***
**************************************************************************************************************
IMPORTANT: LOAD ORDER
the new launcher has messed up the load order of mods. In order for ACG to work as intended make sure to use the following load order system by dragging mods into the right position :
1. Z Other mods from workshop
2. Y Other mods from workshop
3. X Other mods from workshop
4. .. W-A Other mods from workshop
5. Aesthetic Cinematic Graphics
6. !Aesthetic Cinematic Graphics Expansion
7. !ACG ... Compatibility Patches and Submods
8. !!ACG AI
=> ACG and ACG Submods should be at the lowest mod position of your launcher's mod list!
*********
1. which shields (ethics) did you use? and at which "name" shield are you stuck?
2. was it auto design or did you really not be able to research the next shield tech (i.e. tier 7)?
3. did you switch ethics in between?
4. can you probably provide a sav. file (save game) and tell me which mods you used? (that's in order to recreate the game/bug)
thank you in advance :)
1. go to Documents/Paradox Interactive/Stellaris
2. delete everything in this folder except "save games"
3. restart stellaris
=> you will have to reactivate your mods again but the game and mods should work properly again***
We will try to improve this in the future but it's no easy task because we think it's no error in the code of our files (otherwise it should also not work for ships + defense stations) but more likely an error that is caused by the way vanilla stellaris works for autoupgrading starbases. And it's a little bit like fishing in the dark for a solution that works better in stellaris. So we will try our best, please be patient :)
We are aware that some people are experiencing issues with starbase autoupgrading to higher tier components generally, which tends to happen also in vanilla. But it seems T6 shields of this mod in particular are for some people not quickly showing up with auto-upgrade for starbases, while they are working mostly fine with ships/defense stations.
Most of the time one of those things help:
1. sometimes it only needs more time for starbases to adjust to the new upgrades (can take up to some months/years)
2. enable and disable auto-design (sometimes this works like a "refresh" button)
3. Downgrade/Upgrade your starbase