Cities: Skylines

Cities: Skylines

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Edwigo Cove
   
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Map
文件大小
发表于
5.892 MB
2019 年 6 月 20 日 上午 8:19
1 项改动说明 ( 查看 )

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Edwigo Cove

在 Snoozby 的 1 个合集中
Maps By Snoozby
22 件物品
描述
Edwigo Cove

Suitable area for building: 58%
Play tested up to 20,000 population

EDIT: Added Morro Bay theme and Starburg LUT change.

Original theme this map was using is Base Game Boreal Theme and the Caribbean LUT.
Note: Clouds and Fog Toggler is optional but does drastically change the look of the map.
Caribbean LUT: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1573890531
Cloud and Fog Toggler: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=523824395

Medium Quantity of Ore and Forest
Slightly more of Oil and Fertile Land

Connections:
3/4 Incoming Road Connections
3/4 Outgoing Road Connections
3/4 Rail Road Connections
2/4 Ship Route Connections
2/4 Plane Route Connections

Tips, Recommendations or Constructive Criticisms are welcome!.
6 条留言
Snoozby  [作者] 2021 年 12 月 29 日 下午 11:54 
Gday vadicius, probably could do that :D though i might just do a remake of it when i have time.
Vadicus 2021 年 12 月 29 日 上午 6:05 
Any chance of having this updated?
Lithrus 2019 年 6 月 23 日 下午 6:02 
Beautiful, but I'd love a version without the cleared fields.
Snoozby  [作者] 2019 年 6 月 22 日 上午 2:42 
@IhmeHihhuli ™ Thanks for the feedback mate, personal choice to leave it to the players to do the tree/bush detailing themselves if they wish and keep the trees more generic.

Glad your liking it overall :P
IhmeHihhuli ™ 2019 年 6 月 22 日 上午 12:57 
Again, really loving the shape of the map judging by the screenshots. Liked and favorited.

(had to split this comment into 2 comments cause of the 1000 character limit..)
IhmeHihhuli ™ 2019 年 6 月 22 日 上午 12:56 
Looks really solid. Love the actual layout of the entire map, looks incredibly pleasing. Definitely a good map for a bunch of different playstyles.

The 4-lane national road as a highway I'd prefer as 2x2-lane highways instead.
The only other thing I'd personally change would be adding some other trees to couple up with the redwoods. The redwoods look great from a distance, but when you draw closer I think the forests could use another tree variation there too. When I play the game (instead of making maps myself..) I tend to pay close attention to detail in the city and a redwood-only-forest will take a bit away from it. It's easy for me to add those trees with a tree brush afterwards though, so I think it's a good map I'll probably pick up some time.
I'd guess you used only the redwoods also to avoid using a trillion trees, which I think is smart since not everyone "needs" a detailed treeline up close. Easily fixed by anyone who wants more detail on the map.