Bigger Guns

Bigger Guns

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Bigger Guns Map Builder
由 Tenball 制作
Welcome to the Bigger Guns level editor guide.

Fully integrated into the game, the map builder allows you to build, load and save your projects, and upload them directly to the Steam Workshop.
Any map you create can then be used to play in Deathmatch, IO, Battle Royale, or just hang out,chat and build with other players in sandbox mode.

CONTROLS

To enter the Level Editor, go to the main menu and click on 'Level Builder'
The controls were made to be practical and intuitive, you need only use your mouse to navigate your project and build.

+Camera+
Right Mouse: Orbit
Left Mouse: Build / Delete
Middle Mouse: Pan
Scroll wheel: Zoom


EDIT MENU

Cubes: Select color of cube you want to build with.
Props: Prebuilt objects to place on your map.
Save: Saves any changes you've made on your current project.
Load: Open a saved project
Clean: Clears the entire map.

Quick Undo, Delete/Build Toggle - Space

PUBLISH WINDOW

Map Name: Name your finished level.
Map Description: Give a brief description of your project.
Screenshot: Take a photo to use as your project's thumbnail in the Steam Workshop. (Camera can pan and orbit in the publish window)
Publish: Uploads your finished project to the Steam Workshop.

STEAM WORKSHOP BROWSER

You can access the Workshop Browser from the main menu by pressing 'Workshop Maps'
From here, you can browse for items and maps, and subscribe, download, or select the content you want to use in your game.

PLAYING CUSTOM LEVELS

-Click on 'Workshop Maps' and subscribe to the item you want.
-Press 'Download' and wait. A 'Select' button will appear shortly.
The map setup is now complete.
You can now create a match, and select "workshop map" or "open sandbox" in map settings.
Your map will now appear ingame.
   
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STEAM WORKSHOP BROWSER
You can access the Workshop Browser from the main menu by pressing 'Workshop Maps'



From here, you can browse maps, subscribe, download, and setup the content you want to use in your game.



PLAYING CUSTOM LEVELS

-Click on 'Workshop Maps' and subscribe to the item you want.
-Press 'Download' and wait. A 'Select' button will appear shortly.
-Press 'Select' . The map setup is now complete.



You can now create a match, and select "workshop map" in map settings.
Your map will now appear ingame.

LEVEL BUILDER
MAIN MENU


Cubes: Selects build mode and color.



Props: Prebuilt objects to place on your map.



Save: Saves any changes you've made on your current project
Load: Opens a saved project



Quick Undo , Build/Delete Toggle - Space Key

Clean: Clears the entire map.
Publish: Opens the publish window.

PUBLISH WINDOW




Map Name: Name your finished level
Map Description: Give a brief description of your project.
Screenshot: Take a photo to use as your project's thumbnail in the Steam Workshop. (Camera can use pan and orbit in the publish window)
Publish: Uploads your finished project to the Steam Workshop.