Space Engineers

Space Engineers

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"Lumos" Spotlight turret (Vanilla)
   
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Type: Blueprint
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1.233 MB
2019 年 6 月 11 日 下午 2:47
2019 年 6 月 12 日 上午 11:41
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"Lumos" Spotlight turret (Vanilla)

在 OctoBooze 的 1 个合集中
OctoMoose's defense industry
7 件物品
描述
Full Automatic Vanilla searchlight! For illuminating the skies and helping direct fire to targets!
NO SUPERGRID SETTING NEEDED. Can be used together with DDS based weapons systems on same grid! All you need to do is slave to their designator and that's it.

Incredibly "light" at only 81 blocks!
Range (vanilla limitations) only 160m
Automatic turn on turn off

Installation in a nutshell:
Paste onto your ship
Add a designating turret (interior, gatling etc) and rename it "Designator".
Add said designator to the premade Turret Group
You're set!

For installing additional turrets using Whip's the installation can get tricky, so I'd refer you to the script's workshop for further detail. Send them some love too for the amazing work they have done.

Uses Whip's AI Turret Slaving script because as it stands Diamond Dome requires you to have a weapon installed for turret to operate.

As always let me know what you think, what could be improved and so on! :)
27 条留言
Ellanines 2021 年 10 月 25 日 下午 3:25 
To make the turret work you have to place a turret and change its name to include "designator"
You have to add the designator and the spotlight to a turret group
From there as soon as someone enters range of the designator turret the turret will aim at them, and any turrets using the slave ai script will also Target them.
To track a person the designator turret has to be able to target players.
Digital Dave (YT) 2021 年 8 月 18 日 上午 4:51 
still dont understand how to make this thing work or follow a player
Captain Karacho 2021 年 5 月 24 日 上午 8:56 
is there a way to get the Spotlight to follow me? Like i´m a Prisoner or a Rockstar? Only managed to let the lights follow Ships that are enemies.
foxfiredj 2020 年 4 月 21 日 下午 10:03 
how do i set it up
Onyex 2020 年 2 月 29 日 上午 10:06 
this very useful
Resh 2019 年 9 月 5 日 下午 3:09 
replace the spotlight with a camera??
OctoBooze  [作者] 2019 年 9 月 5 日 下午 3:07 
Don't know what else to do if that option fails. I guess you could slap a camera in there and replace the spotlight in the group with that.
Resh 2019 年 9 月 5 日 下午 2:34 
Hey there just wondering how do I make the spotlights stay on??? Even with the setting "only_shoot_when_designator_shoots=false" they only turn on when the turret fires and then they turn off after they stop shooting. I'd like to keep them on all the time if there's a way to.
Mostly Lucid 2019 年 6 月 18 日 上午 9:43 
ok cool
OctoBooze  [作者] 2019 年 6 月 17 日 下午 4:11 
Correct! Full vanilla blocks, but the textures are from the latest DLC.