Total War: ATTILA

Total War: ATTILA

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Adulthood - Family Tree & Marriage more historical realistic
   
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标签: mod, Campaign
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139.533 KB
2019 年 6 月 4 日 下午 11:37
2021 年 12 月 31 日 上午 10:35
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Adulthood - Family Tree & Marriage more historical realistic

在 Anisvara 的 1 个合集中
642 Dark Ages - Included Mods
8 件物品
描述
Basic changes:
Chance to get a baby is much higher than in Vanilla
Character creation max age 30
Family age of (possible) adulthood reduced to 12
Family age of guaranteed adulthood reduced to 16
Family base male child chance reduced to 50%
Family bastard gravitas limit increased to 1000*
Family infant mortality chance very young increased from 0,5 to 2
Family rounds between bereavement and remarriage reduced to 1
Family rounds between mariage and first child reduced to 3
Family rounds between wife offers reduced to 4
Family wife barren age increased to 50

Click here for: Reduced Bastard Chances!

There are more women and girls in the game because the mod also works on AI!

Intention: I wanted to have more historical realistic settings. The children reach the age of adulthood earlier. When children gets 12 the chance of reaching adulthood is 12% (every turn). The chance for a boy birth is now 50%. Even older men are still fertile, as are older women (decreasing with increasing age remains). The married couples can now have children distributed over many years. But many more children die at a very young age (0-7). New candidates are younger, not more than 30 years old. The chance to bring a bastard into the world remains about the same.

* The only disadvantage of a bastard is the gravitas limit of 100 in Vanilla. In history there are many great bastards as Geiserich (Genseric). So the limit is ahistorical.

In order to observe as many couples as possible and to get many results, I have played 3 campaigns the Geats (very big starting family). And I also tested with other campaigns and with the mods "Armenia: Between Two Worlds v.2." and "Niebelungen Beta - New Units & Buildings for Burgundians".

In my tests, the most fertile couple married at 17 and put 11 children in the world. Of these, 6 died before reaching adulthood. Significantly higher and lower infant mortality rates for the couples are common. Some couples don´t want many children. Everything is random! In exceptional cases, can also become a 14-year-old father or mother. All in all my mod seems very well balanced.

Attention: The family tree will grow bigger and wider. But you can deactivate the display of the dead. At the top left under Dominion the left of the two buttons (see also the first screen).

Should be compatible with Radious and other mods, also AoC. The mod changes only one table in DB. To have the effects disable other family tree mods.

Save game compatible!

Try it and have more Sex & Pleasure, feedback and any questions are very welcome!

I also recommend my best Mod: 642 Dark Ages - Rise or Fall of Islam
42 条留言
BloodW0lf 6 月 4 日 下午 4:38 
does this work still? say with 1212?
dannazgu 2024 年 7 月 12 日 上午 9:56 
@anisvara Does the children portraits updates when they get older? a children that come into maturity at 15, will have an adult portrait when he's older or is he a child portrait forever
RebirtheternaL 2022 年 10 月 26 日 下午 10:18 
yea i was startin to think that since i was having alotta trouble finding a mod that seemed to directly address adult mortality ... well thanks and well done tweaks, i appreciate you sharing your work..
Anisvara  [作者] 2022 年 10 月 25 日 下午 5:38 
@RebirtheternaL - I found np table for adult mortality. Only for child mortality and this table I edited to compensate fertility and to make it historical. I think you have a bad random. One of my friends lost all his children, but the chance that they reach adulthood is about 50% in mod.
RebirtheternaL 2022 年 10 月 25 日 上午 9:30 
yea i was looking to lower the chance because either i'm having bad luck in this playthrough or i have a mod that is increasing the chance of that 'random'. not sure which it is. Idk if it's even possible for a mod to mess with that variable.
Anisvara  [作者] 2022 年 10 月 25 日 上午 5:47 
RebirtheternaL - many thanks! Vanilla (and mod) has realistic settings for this area. Any turn there is a random, and the random increases when the person gets older. But new characters coming into the game are in average younger in mod than in Vanilla (cause I like also to play long with a character. And I personally notices not many deceased at age around 50. I play the settings since release and put them in all my modmaps.
RebirtheternaL 2022 年 10 月 25 日 上午 12:36 
Hello thanks for this mod. Question. Would you happen to know what variable to add to make it so that your characters (generals/governors/statesmen/wives/agents) have the potential to live longer? My current setup has alot of generals dying in their 50s and i'm trying to allow the chance for them to live longer. it was me looking for a mod like that, that helped me find yours. I like what your mod does and i'm keeping it but it doesn't seem like it addresses that original desire. However since your mod messes with a table that alot of other mods seem to not mess with i figured i'd ask if u knew.
Anisvara  [作者] 2022 年 4 月 12 日 上午 3:50 
@jeep4 - many thanks. I am playing the settings since about 3 years. When you play permanent you will see will that it works. One of my friends did another claim. The mod is broken cause all his children died. Usually about 50 % of the children reach age of adulthood. He had only very bad luck. Such rare results are also possible when hundreds use the mod. By the way, if you want to play Vanilla you should add:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1999136521
There are hundreds of bugs we found fixed.
jeep4 2022 年 4 月 12 日 上午 2:21 
Anisvara - I had just one mod on, yours. I'll give it another chance, and let you know...
Anisvara  [作者] 2022 年 4 月 11 日 下午 6:53 
@jeep4 - it is a statistical matter, the random chance to get a baby is any turn you play again low, but much higher than in Vanilla. It is normal, that some characters have no children, others have 2, 5 or maybe 12. Compared with Roulette, you set on number 1 and 2 40 times and you do not win. :steamsad: This would not mean that the statistical prognosis before you start is wrong or Roulette is broken.