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ZombieSpawnOverhaul_DeerIsle
   
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Type: Mod, Server
Mod Type: Mechanics
文件大小
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更新日期
67.509 KB
2019 年 5 月 28 日 下午 5:14
2019 年 6 月 2 日 下午 1:34
32 项改动说明 ( 查看 )

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ZombieSpawnOverhaul_DeerIsle

描述
First version now ready for testing :)

Chernarus version here

Massive Zombie spawn overhaul from The Sanctuary server[discord.me]

This is for DeerIsle!

This is a MASSIVE overhaul to zombie spawn locations, radiuses and numbers. Carefully balanced and tweaked.(in progress)
I use this with Munghard's WalkingDeadZombies and it's pretty ♥♥♥♥♥♥ cool.

1. Run this on your server
2. See how cool it is

You might need to up the numbers in globals.xml
<var name="SpawnInitial" type="0" value="2000"/> <var name="ZombieMaxCount" type="0" value="3000"/>



Free to repack, edit, steal, whatever.



Source Code[pastebin.com]
6 条留言
Sythis 2024 年 6 月 19 日 上午 11:12 
Does this work with PvZ?
Bobbles 2024 年 3 月 10 日 上午 7:54 
you wouldnt have the xml available would you @Robbhimself? I am not knowledgable on unpacking repacking,
Yulia_Volkova™.(^_^)™ 2022 年 12 月 29 日 下午 1:13 
um bom ainda nao testei
Robbhimself  [作者] 2019 年 6 月 26 日 下午 5:03 
mod is now obsolete. you can just put zombieterritories.xml in the "env" folder in your mission dir
CHL 2019 年 6 月 10 日 上午 3:37 
There are too few zombies
Robbhimself  [作者] 2019 年 6 月 2 日 下午 12:28 
first working version ready for testing :)