安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









There is an found issue that after around 1500 years of continuous game play with this mod the game crashes, currently looking at possible reasons for this, assumption might be a variable issue. The current fix for this is, go back to a save that opens and disable this mod, then continue the play (I am currently doing this)
-Danger Zone
Alternate Future Timeline for ET: 100%
Alternate Map for AFT's ET complete map +: 70% (gameplay issues)
Army Supplies: Food and Fuel - and Electricity: 0% (focusing on the above)
1st WWI-WWII units for: Alternate Future Timeline for ET: 0% (focusing on the above)
1st Modern units for: Alternate Future Timeline for ET: 0% (focusing on the above)