Garry's Mod

Garry's Mod

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SMGs of the Near Future
   
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素材类型: 插件
插件类型: 武器
文件大小
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56.638 MB
2013 年 8 月 27 日 下午 8:38
2016 年 11 月 5 日 下午 5:39
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SMGs of the Near Future

描述
Once again, the models used for these weapons ARE NOT MINE, THEY ARE FROM GAMEBANANA. I'll link them below just like with my last pack of weapons.

Type 19: http://css.gamebanana.com/skins/109469

BZ-70: http://css.gamebanana.com/skins/109453

BLACKFOX: http://css.gamebanana.com/skins/111913

MMG 'First Try': http://css.gamebanana.com/skins/114043

Seburo: http://css.gamebanana.com/skins/63642

'Cricket' SMG: http://css.gamebanana.com/skins/56365

MRC: http://gamebanana.com/skins/63783

Legendary shotgun: http://css.gamebanana.com/skins/129334

Once again, if you're one of the authors of the above skins, and you're angry about it, just tell me and I can take it down, no problem.
Listen up, masters of the 'spray and pray' technique! We are sent to replace those stupid, bulky, and slow rifles. This is the future, and fast is the way to go! Join me in phasing out accuracy and stopping power, in favor of fire speed and manueverability!
So, I finally made some additions to my base, not many, but they sure are nice:
-Slightly different recoil system, it gives me more control over it
-It now takes you out of ironsights when you reload (that was getting annoying, right?)
-Firemode switching! (which I coded in myself, using the M9K base as a reference when I got stuck.) Thanks to whoever made the M9K base!
As always, tell me what you think!
Oh, and I do know that there are a few minor quirks with the firemode switching: it triggers ironsights when you do it, and switching firemodes while reloading switches the text associated with the modes. Sorry about that.
79 条留言
re 2022 年 10 月 29 日 上午 4:17 
No multiplayer support. the models are in the wrong position when shot. and also add some icons to them better than lua default icon
Akela 2020 年 10 月 15 日 下午 9:42 
Hrm, I really like the shotgun from Legendary, but there's a laser red dot floating above the back side of it?
dawg wit da butta onem  [作者] 2019 年 9 月 3 日 上午 1:38 
Yeah it kinda turned into a cqb type deal when I added more weapons
Shogun 2019 年 9 月 2 日 下午 10:54 
The one in the second picture is a fucking shotgun lmao
dawg wit da butta onem  [作者] 2017 年 6 月 8 日 下午 9:33 
They're all CSS skins so they all have CSS arms, I'd have to recompile each with c_arms and I don't have the knowledge/tools/patience.

Sorry man.
Vienna 2017 年 6 月 7 日 上午 11:29 
can you change it to support custom arms i dont like cs arms
plasmon 2015 年 12 月 4 日 下午 4:29 
Thanks
dawg wit da butta onem  [作者] 2015 年 12 月 4 日 下午 1:21 
What, you don't shoot ARs one handed? That's like the most stable shooting position imaginable.

Unfortunately, no, I can't fix them because most of them didn't even have worldmodels. Seems to be a somewhat common thing on GB so I don't bother anymore.
plasmon 2015 年 12 月 4 日 上午 10:11 
Are you going to improve the external view models? I don't like one handed AR's.
Wingadingadoo 2015 年 8 月 6 日 上午 9:29 
Ok found em'. Thanks