安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









There might be a better option in uploading files but I'm not sure of it so far.
Peedaaah has also given me this tutorial on how to create previews of the map so you can see what you're playing before you download the map/load a game.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1535648139
The preview file names take the forms of
filenameMap.tga -> Workshop preview
filename_map_base.tga -> Random base location preview
filename_map_slots.tga - > Set base location preview (player 1 -> location 1; player 2 -> location 2...)
The new version does have world builder but it doesn't work very well, something about it not liking to encode the files...
The location of it is
"..\Program Files (x86)\Steam\steamapps\common\Company of Heroes\WorldBuilder.exe"
And the files save into your My Documents folder:
"..\Users\<username here>\Documents\my games\Company of Heroes\WW2\Data\Scenarios\MP\"
To view the file in CoH Relaunch/Europe at War/Blizkreig you need to move the exported .SGA package to:
"..\Users\<username here>\Documents\my games\Company of Heroes Relaunch\ww2\scenarios\"
I'll work on making more maps but I don't know if I have the patience for making a detailed village. Maybe as my skill increases and my technique refines I'll make more detailed villages!