FortressCraft Evolved

FortressCraft Evolved

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No Mynocks In Rooms
   
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2019 年 5 月 2 日 上午 6:44
2019 年 12 月 21 日 下午 12:38
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No Mynocks In Rooms

描述
Rooms are mynock-proof!

If they spawn in room then they will die before they are able to steal anything.
Mynocks spawned with Mob Controller stay alive.

Mod requested by: Stinosko



Mod ID: 1729828779
58 条留言
Wariat117  [作者] 2020 年 3 月 17 日 下午 3:55 
BeanSlinger419 2020 年 2 月 17 日 上午 7:17 
Well, this gives me more of a reason to use Rooms. I now just wonder if there is a limit to room size, mainly just height.
Wariat117  [作者] 2019 年 12 月 28 日 上午 5:27 
as of right now i'm on break from making mods, i'm catching up anime :D

but such mod wouldn't be a big trouble
it would just require searching for specific code
as of right now game constantly spawns tunnel nukers (that's how bombers are called in game) if there is less than X number of them (X aka idk how much exactly)

so if mod was constantly killing nukers and game was constantly spawning them then it would hit performance
person creating such mod would first have to remove the code which spams those tunnel nukers and then make code to kill them


You can use "mob controller" mod tho
it has mob despawner mode, you will just choose it to constantly despawn all nukers that spawn
Octalgenesis 2019 年 12 月 28 日 上午 5:21 
in a seperate mod of course
Octalgenesis 2019 年 12 月 28 日 上午 5:21 
would be nice if you could also remove those bombers
Octalgenesis 2019 年 12 月 28 日 上午 5:21 
ok thank you for a quick response
Wariat117  [作者] 2019 年 12 月 28 日 上午 5:19 
it was always working and removing mynocks which were spawning inside of room

Stinosko was just talking about situations where someone builds room over mynocked conveyors or about situation where someone breaks their own room, mynocks spawn, someone repairs room

mod wasn't removing the mynocks that spawned outside of room because in those situations the person responsible for this stuff could simply... kill mynocks or break conveyors and rebuild them

I have added the code which Stinosko proposed since it doesn't change the effect of mod.
if it removes those mynocks which spawned outside of room and were roomed later then it's just a bonus
Octalgenesis 2019 年 12 月 28 日 上午 4:53 
so, is it working?
Stinosko 2019 年 12 月 21 日 下午 2:52 
My mod gonna go with if room is heated/cooled correctly, mynock wont spawn on normal/trivial mode but on hard mobs they still spawn but the normal delay :-)
Stinosko 2019 年 12 月 21 日 下午 2:49 
¯\_(ツ)_/¯