Slay the Spire

Slay the Spire

85 个评价
The Druid
   
奖励
收藏
已收藏
取消收藏
Character
Language : English
文件大小
发表于
更新日期
11.131 MB
2019 年 4 月 29 日 下午 6:07
2020 年 3 月 6 日 下午 11:28
35 项改动说明 ( 查看 )

订阅以下载
The Druid

描述
A Slay the Spire Mod that adds a new playable character to the game - The Druid. This is still in the very early stages and only initial testing is just beginning. The class has a few different archetypes which include Wild Cards that are a set of 4 randomly generated cards that provide different benefits, a Thorns based build, one based on a new mechanic - Fury - that increases your Strength with each attack used on a turn, Surges - which grant additional energy, and Disease - which lowers the enemies Strength with applications. The mod comes with 75 new cards and 8 new Relics.
热门讨论 查看全部(3)
2
2021 年 1 月 18 日 下午 5:55
Bugs
Sagil
1
2021 年 1 月 18 日 下午 5:00
Card Balance
Sagil
0
2022 年 7 月 5 日 下午 4:51
Conflict with Marisa?
AvangionQ
96 条留言
Batsheit 2023 年 6 月 3 日 下午 1:12 
Still doesnt work :( hope it gets updated was my fav mod
Yamitori Sokei 2022 年 11 月 13 日 下午 9:11 
Mod's getting stuck at the finding patches stage. Currently unplayable which is a shame for such a fun mod.
ksodva 2021 年 1 月 23 日 下午 12:02 
Pandora's box doesn't work with this class, upgrade all strikes and defends event only upgrades defends
Sagil 2021 年 1 月 18 日 下午 4:13 
Eclipse.upgrade increases magicNumber twice, which may not be intended.
ksodva 2021 年 1 月 10 日 下午 9:02 
This class is fun but really weak in A20, I've had relics that are usually good with other classes but kinda useless with druid. If you can allow the player to choose which wilderness card to get, it would make druid a lot stronger.
Nerzugal  [作者] 2020 年 5 月 27 日 上午 8:50 
That is interesting, Emeritus. I have nerfed quite a few of the cards based on feedback from others thinking the opposite. Could you highlight some of the cards you feel or weak so I can examine them further?

Thanks!
~Vita~ 2020 年 5 月 20 日 下午 11:27 
My take on this mod is that it is interesting and has alot of potential. Wilderness, Fury, and Surge feel good. A class focused on Thorns is really cool, reminds me a bit of the Guardian mod. However a bunch of cards feel very, very underpowered compared to other classes. Alot of upgraded cards feels like a waste of an upgrade. Overall after a few failed runs, Good class, weak cards.
NereidAlbel 2020 年 4 月 14 日 下午 1:03 
If the Mayhem power tries to play Hail of Thorns, the game crashes. What's really weird is that the logs say the quit button was pressed instead of actually saying it crashed.
hyprformnce 2020 年 3 月 17 日 下午 3:47 
I see. if it's any help, here are likely repro steps that represent how i encounter the issue:

have the the super speed mod enabled and the quick restart buttons mod as well. start a new run, and continually use either the "start a new run" or the "restart combat" buttons. after a few (5 to 10) resets, you should notice a slowdown that continually gets worse as long as StS itself hasn't been restarted

wonderful mod otherwise, well balanced!
Nerzugal  [作者] 2020 年 3 月 17 日 下午 1:23 
Hmm, I have not encountered that issue in some time, hypr. I know when I first started development that was the case, but I had worked out the kinks. It could have been something reintroduced in the Watcher update that doesn't appear when I am debugging locally. Unfortunately, I am not sure what causes this or how to fix it =(

For the Rummage item, should have caught that one! They changed the way the Exhaust action is called and I just need to add in an extra variable. Thanks!