Imperator: Rome

Imperator: Rome

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Alternate Religion Names
   
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2019 年 4 月 25 日 下午 1:28
2019 年 4 月 28 日 上午 10:16
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Alternate Religion Names

描述
Changes the names of some religions to names I think are better/more fitting:

Druidic -> Celtic
Tuistic -> Germanic
Matrist -> Baltic
Iberic -> Iberian
Arabic -> Arabian
Bon -> Bön
10 条留言
Erik War 2019 年 4 月 28 日 上午 8:31 
wouldnt it be better to keep iberic and arabic or make celtic to celtican or germanic to germanican, baltican maybe make the thracian?
Science-Recon  [作者] 2019 年 4 月 26 日 下午 3:37 
Yeah, I think it might be to do with the slightly different filestructure Imperator uses.
anoldretiredelephant 2019 年 4 月 26 日 下午 2:53 
pretty much any mod rn changes the checksum, i mean its a new game ¯\_(ツ)_/¯
Science-Recon  [作者] 2019 年 4 月 26 日 下午 2:44 
Right, I've checked it and it's not: it changes the checksum. I'm fairly sure it's a bug but for some reason localisation changes are affecting checksums (the Gregorian Calendar Deutschkorrekteur also seem to alter checksum.) This'll probably be fixed in the first update for the game but for now it's a thing.
Science-Recon  [作者] 2019 年 4 月 26 日 上午 4:58 
Should be: it only changes the localisation so should be Ironman compatible.
Unregistered User 2019 年 4 月 25 日 下午 11:44 
Ironman compatible?
anoldretiredelephant 2019 年 4 月 25 日 下午 4:11 
i'd keep iberic and arabic the same but other than that issa gut 👌
MINOS 2019 年 4 月 25 日 下午 2:23 
Thank you, would love to see more changed!
Science-Recon  [作者] 2019 年 4 月 25 日 下午 2:20 
The name of the religion is changed so it'll be changed everywhere.
MINOS 2019 年 4 月 25 日 下午 1:55 
Are they only changed on Map-Mode or everywhere else, too ?