RimWorld

RimWorld

163 ratings
Prepare For Combat
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
61.509 KB
Apr 25, 2019 @ 12:00am
Oct 21, 2020 @ 3:57am
10 Change Notes ( view )

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Prepare For Combat

Description
About
This mod allows you to change the default values used in threat calculations. When first loaded, threat severity will be identical to the vanilla game. In the mod options however, you can adjust several values.

Settings
  • Building Wealth %: 0-200 (Default: 100)
    Percentage of building wealth used.

  • Item Wealth %: 0-200 (Default: 100)
    Percentage of item wealth used.

  • Animal Combat Power %: 0-200 (Default: 100)
    Percentage of animal combat power used.

  • Only include capable pawns: True/False (Default: False)
    When enabled, only pawns capable of fighting will be included in the threat calculation. Pawns in a Cryptosleep Casket, pawns with less than 15% moving capacity, colonists incapable of violence, and animals not trained for release will be excluded. Sick and injured pawns (besides the aforementioned exclusions) are calculated as per the vanilla game.

Notes
  • All percentages are relative to the default values (ie: vanilla building wealth is 50%, and animal combat power is 8% - which are then modified by the percentages set in the mod).
  • Values higher than 100% will increase the threat severity.
  • Caravan threat calculations are not changed.

Incompatible Mods

Credits
58 Comments
Mlie Sep 22, 2023 @ 1:13pm 
Made an update of this as Chisatos version is not updated:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3039568123
Hope it helps anyone!
GULÉ🏠 Nov 16, 2022 @ 9:55am 
Would it be possible to get an update for this mod?
junki823 Aug 2, 2022 @ 9:17pm 
@chisato
i love broooooooooooooooo~!!!!
Akahige Aug 21, 2021 @ 11:58pm 
@chisato
thank you so much!
posthum Aug 14, 2021 @ 9:49am 
Same, Combat Readiness makes the game too easy. Mlie please!
Euruzilys Aug 14, 2021 @ 5:38am 
I was using Combat Readiness Check, but this looks to fit my style better. Would be nice if someone can update it.
kotamine Aug 13, 2021 @ 7:14am 
i need this
Voxupnine Aug 2, 2021 @ 2:52am 
@Xurker
I don't think this mod is working for 1.3
It keeps spamming red errors
Akahige Jul 29, 2021 @ 9:52pm 
Are there any plans to update this to 1.3?