RimWorld
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Prepare For Combat
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Mod, 1.0, 1.1, 1.2
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61.509 KB
25 apr 2019 om 0:00
21 okt 2020 om 3:57
10 wijzigingsnotities (weergeven)

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Prepare For Combat

Omschrijving
About
This mod allows you to change the default values used in threat calculations. When first loaded, threat severity will be identical to the vanilla game. In the mod options however, you can adjust several values.

Settings
  • Building Wealth %: 0-200 (Default: 100)
    Percentage of building wealth used.

  • Item Wealth %: 0-200 (Default: 100)
    Percentage of item wealth used.

  • Animal Combat Power %: 0-200 (Default: 100)
    Percentage of animal combat power used.

  • Only include capable pawns: True/False (Default: False)
    When enabled, only pawns capable of fighting will be included in the threat calculation. Pawns in a Cryptosleep Casket, pawns with less than 15% moving capacity, colonists incapable of violence, and animals not trained for release will be excluded. Sick and injured pawns (besides the aforementioned exclusions) are calculated as per the vanilla game.

Notes
  • All percentages are relative to the default values (ie: vanilla building wealth is 50%, and animal combat power is 8% - which are then modified by the percentages set in the mod).
  • Values higher than 100% will increase the threat severity.
  • Caravan threat calculations are not changed.

Incompatible Mods

Credits
58 opmerkingen
Mlie 22 sep 2023 om 13:13 
Made an update of this as Chisatos version is not updated:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3039568123
Hope it helps anyone!
GULÉ🏠 16 nov 2022 om 9:55 
Would it be possible to get an update for this mod?
junki823 2 aug 2022 om 21:17 
@chisato
i love broooooooooooooooo~!!!!
Akahige 21 aug 2021 om 23:58 
@chisato
thank you so much!
posthum 14 aug 2021 om 9:49 
Same, Combat Readiness makes the game too easy. Mlie please!
Euruzilys 14 aug 2021 om 5:38 
I was using Combat Readiness Check, but this looks to fit my style better. Would be nice if someone can update it.
kotamine 13 aug 2021 om 7:14 
i need this
Voxupnine 2 aug 2021 om 2:52 
@Xurker
I don't think this mod is working for 1.3
It keeps spamming red errors
Akahige 29 jul 2021 om 21:52 
Are there any plans to update this to 1.3?