Age of Empires II (2013)

Age of Empires II (2013)

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Spartacus 73-71 BCE
   
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New Workshop General: Scenarios
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2019 年 4 月 22 日 下午 3:34
2019 年 11 月 10 日 下午 3:31
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Spartacus 73-71 BCE

在 Rook 的 1 个合集中
jwj5787_Rook's Custom Scenarios
20 件物品
描述
I’m Spartacus!

Settings

Resources - High
Population - 200
Game Speed - Fast
Reveal Map - Explored

Player 1 - Spartacus (Blue, Goths)
Player 2 - Crassus (Red, Italians)
Player 3 - Gaul (Green, Franks)
Player 4 - Sertorius (Yellow, Spanish)
Player 5 - Pompey (Teal, Italians)
Player 6 - SPQR (Purple, Italians)
Player 7 - Greece (Grey, Italians)
Player 8 - Pontic Empire (Orange, Byzantines)

Objectives

P1 (Spartacus)
Spartacus must survive! To win, you must bring Spartacus to the area marked by a blue flag.
Teamed Victory Option 1: If Spartacus make it back to Thrace at 2-hour mark, You will get an allied victory with the Pontic Empire.
Teamed Victory Option 2: Win by having Green build a Town Center in Rome. You will get an allied victory with Gaul.

P2 (Crassus)
Crassus must survive! You must defeat 3 other Roman Players by killing their main generals (Pompey, Sertorius, and Caesar). You must also capture Rome by building a Town Center inside the torches at 1-hour mark to win.
Teamed Victory: Defeat Spartacus, Sertorius, and the Pontic Empire for an allied victory (Red, Teal, and Purple).

P3 (Gaul)
Win by destroying two of Red’s Town Centers (Mutina and Massilia) and building your own in its place.
Teamed Victory: Win by building a Town Center in Rome. You will get an allied victory with Spartacus.

P4 (Sertorius)
Sertorius must survive! You must defeat 3 other Roman Players by killing their main generals (Pompey, Crassus, and Caesar). You must also capture Rome by building a Town Center inside the torches at 1-hour mark to win.
Teamed Victory: None.

P5 (Pompey)
Pompey must survive! You must defeat 3 other Roman Players by killing their main generals (Crassus, Sertorius, and Caesar). You must also capture Rome by building a Town Center inside the torches at 1-hour mark to win.
Teamed Victory: Defeat Spartacus, Sertorius, and the Pontic Empire for an allied victory (Red, Teal, and Purple).

P6 (SPQR)
Caesar must survive! You must defeat 3 other Roman Players by killing their main generals (Pompey, Sertorius, and Crassus). You must also capture Rome by building a Town Center inside the torches at 1-hour mark to win.
Teamed Victory: Defeat Spartacus, Sertorius, and the Pontic Empire for an allied victory (Red, Teal, and Purple).

P7 (Greece)
Win by surviving for 2 hours.
If you lose your main town centers at 1-hour mark with 250 kills, you can’t win by surviving for 2 hours. You win by recapturing those cities by building a town center/outpost inside the torches and by having 400 kills.
Teamed Victory: None.

P8 (Pontic Empire)
Mithridates VI of Pontus must survive! Win by building a Town Center in Rome.
Teamed Victory: If Spartacus make it back to Thrace at 2-hour mark, You will get an allied victory with Blue.

Introduction

Welcome to the ancient world of Rome! This is a multiplayer scenario where each player must fulfill his unique objectives to win. This requires a diplomacy style gameplay so backstabbing is totally fine. Also, some players can achieve allied victory. However, this does not apply to everyone so make sure you read your main objectives. This scenario is based on the Third Servile War or the war of Spartacus. Please leave a comment if you have any concerns regarding new ideas, improvements or if you found annoying bugs. Thank you!

Enjoy!

Created by DeRoman_10 and jwj5787_Rook
Special thanks to Dark Horse
热门讨论 查看全部(2)
11
2019 年 6 月 11 日 下午 10:27
置顶: Cool Ideas That Should Totally Be Added
Rook
6
2019 年 4 月 28 日 上午 2:15
置顶: Bug Reporting
Rook
30 条留言
Fake 2019 年 11 月 17 日 上午 10:54 
p1 goths p2 itallians p3 franks p4 spanish p5 itallians p6 itallians p7 itallians p8 byz
Rook  [作者] 2019 年 5 月 9 日 下午 6:05 
Well, we don’t want Spartacus to build a navy. He has two ways to win with his potential allies (Green and Orange). If you send Crixus to Octoduron, Green gets a buffed unit spawn. We will, however, give Spartacus a constant unit spawn in two of purple’s Town Centers to make him less miserable than his neighbors. Remember, since he is the weakest player, we designed his victory condition to be the easiest to achieve by bringing him to the flag for freedom. Thanks for the comment!
LVL 1 Crook 2019 年 5 月 8 日 下午 6:33 
here's an idea: instead of spartacus escaping giving him the win, give him a giant barbarian army or something to go for a team win with gaul or pontus. Then you can make it easier to escape for that to happen eg. by letting him build docks or buffing his army to fight through
Rook  [作者] 2019 年 4 月 30 日 下午 3:14 
Only green can recruit gallic warriors in Bibracte. As for towers, I understand your frustration. We might decrease the limit or increase the penalty of having more than 20 towers. Thanks for thoughtful comments.
Rook  [作者] 2019 年 4 月 29 日 下午 2:41 
When Crassus dies, it says Crassus has died. Also, the time to declare victory triggers is set to 20 seconds.
DeRoman_10  [作者] 2019 年 4 月 28 日 下午 2:47 
green have better starting towers with +30 attack, this make push green hard without rams and specially in choke points
DeRoman_10  [作者] 2019 年 4 月 28 日 下午 2:37 
there tower limit on 20 and we working about balancing the game, new update shall come in the next games
Freya™ 2019 年 4 月 28 日 下午 2:08 
Tower spam makes the game really hard in choke points. There should be a limit. Map requires some balancing. One player can easily snowball and kill two. I was surprised it is a 25 villager scenario, but the eco seems well balanced. Overall a great scenario just needs some balancing
DeRoman_10  [作者] 2019 年 4 月 27 日 下午 12:45 
you need some aoe, ron
RontheDon 2019 年 4 月 27 日 上午 5:43 
this is a great scenario!:steamhappy: