安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Twitter 上 


1. With more recent updates to the base game, acquiring the "Memories" relic makes it so that you can no longer remove cards from your deck (attempting to do so instead adds a copy of the card you just tried to remove).
2. I had noticed upgraded 'latent' cards not maintaining their upgrades myself, but hadn't found the cause. This is mentioned in the "bugs" thread: Cards that upgrade to different names (rather than just card+) don't retain their upgraded status if you save and quit a run then resume it.
While there are balance problem with this character (Amnesia, Bravery/Blizzard) I would absolutely love to see this character updated again, even if it's just to fix the bugs mentioned above.
--Arek75
I hope you make more Guileless. I've thoroughly enjoyed your Tifa mod too.
I do like the mod, though. Nice work.
Not sure if it's exclusive to this mod, but if I use the card "Reflect" and end my turn with at least 1 "Constrict" debuff; it gets stuck into an endless loop of hitting myself for 1 and blocking that damage - without block ever actually getting reduced or otherwise. Had to restart the combat, which is fine. :shrug:
Bug: the card "Astra" only let's me keep 1 card of the 5 instead of 2. The upgraded version doesn't change anything.
If you use JAX while under the effect of Reflect, you softlock
if that changed anything, I also had tungsten
:(