XCOM 2
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RPG Overhaul - Grimy's Classes Specializations
   
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1.265 MB
2019 年 4 月 16 日 上午 10:25
2020 年 6 月 17 日 下午 3:36
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RPG Overhaul - Grimy's Classes Specializations

描述
Features
This specialization pack adds 8 additional specializations from Grimy's Classes, which were recently ported for WOTC by Mitzuti, to Musashi's fantastic mod RPG Overhaul. These specializations and the associated Micro Grenade Launcher primary weapon come with 56 perks from Grimy's classes as well as a few custom ones (I can't stand leaving empty spots in the specialization rows).

While the micro grenade launcher makes it impossible to carry a normal primary weapon, it benefits from increased range. It is best used with the Anarchist's Light Ordnance & other perks from the specialization, and goes great with different secondary weapons, for example a pistol with perks from the new Escort specialization.

You can find all specializations & perks in this thread

If you want to report a bug or have suggestions on how to improve the balance of this mod, please use the appropriate discussion thread.

Recommended Mods

Known issues
  • I do not recommend adding this mod mid campaign. If you absolutely must, please use the RPGO console commands documented in this thread to rebuild your soldiers.

Thanks and Credits
Grimy for the original design and creation of the classes.
Mitzruti for porting Grimy's classes to WOTC and being very cooperative to make sure the perks work correctly with RPGO.
Musashi for making RPG Overhaul!
DerBK For a perk I stole from ABB (again).
James For a perk I stole from TacFor Classes.
Xylthixlm for XModBase without which I probably wouldn't be able to make any perks.

The specializations have not yet been extensively tested and balanced. They are therefore subject to change.
热门讨论 查看全部(4)
26
2023 年 1 月 7 日 下午 1:24
置顶: Bug Reports
bstar
1
2019 年 4 月 22 日 上午 11:04
置顶: Balance Feedback
bstar
0
2023 年 10 月 31 日 上午 1:29
Simplified Chinese Translation
Tommy
26 条留言
Grunt 8 月 28 日 上午 7:26 
having a weird problem where classes from the original mod are still enabled even with RPGO. any fixes aside from disabling them manually?
bstar  [作者] 6 月 5 日 上午 8:40 
@TK421 The Breacher spec is not part of this mod. It's from "Even More Specializations", which in turn takes the ability from LW2 Classes and Perks iirc (don't have the modding tools or game installed at the moment). Double check if you have all dependencies downloaded and activated. If the ability works, and it's just the icon missing, it's like an issue with the LW2 Classes and Perks mod.
TK421 6 月 4 日 下午 9:25 
The breacher specialization has a missing texture on the last ability's icon. Street sweeper or whatever it is? Any reason why?
CaptSternn 2020 年 6 月 11 日 下午 12:53 
Man... all these questions about bladestorm, and the reality is bladestorm skill is right after blademaster, and I didnt see it. So, its not automatic by becoming the ranger title after all. It is learned.
4rrakis 2020 年 6 月 8 日 下午 3:11 
No problem!
CaptSternn 2020 年 6 月 8 日 下午 3:10 
Thanks all for the info, and Thank you Bstar for making this so we can enjoy it =]
4rrakis 2020 年 6 月 8 日 下午 3:06 
It is not redundant. RPGO introduces the new class system with different spec lines, this mod adds more specializations to that list.
CaptSternn 2020 年 6 月 8 日 下午 3:05 
so I have RPG overhaul and this mod installed. Is that redundant, does Grimy cancel out what RPGO does, or add to it?
4rrakis 2020 年 6 月 8 日 下午 3:02 
SWO means second wave option, also known as advanced game option you can activate at the start of a new campaign. if your soldier has bladestorm he either uses the Ranger specialization from RPG Overhaul (which is not this mod; this is just an expansion of RPGO), or you use other class mods along with RPGO with a class that uses bladestorm.