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I am a bit late to the party, but does anyone have a fix or know if a fix is coming?
I had the intention to combine Knight and Samurai class with a primary melee weapon for one unique soldier in my current campaign.
I‘ll keep an eye out for the mod you mentioned.
Thanks again :D
I know years ago there was a mod with several melee weapons that did different things. I just spent awhile looking for it and couldn't find it sadly. One of the weaker melee weapons allowed you to do a blue melee action "Lightning Slash" for free like every 3 turns which worked really well with the Knight. Maybe someone else remembers which mod it is..?
In the other versions, like LW2, there's an ability that makes the first fleche (move & melee) refund. But I removed it from RPGO because it was OP with other builds as a standalone ability. Movement is so key in XCOM.
Only one question: Is it intended for the knight class that melee attacks aren‘t included in those 3 free actions?
Perks from Sergeant to Brigadier can be given to any soldier without decreasing their aim.
On Mouse-over, the yellow (?) on each perk should give you all information for each perk.
Hope that answers your question, if not feel free to ask again differently.