Garry's Mod

Garry's Mod

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gm_trainstation_02
   
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素材类型: 插件
插件类型: 地图
插件标签: 建筑, 角色扮演
文件大小
发表于
2.507 MB
2019 年 4 月 7 日 下午 1:56
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gm_trainstation_02

描述
Ah, trainstation_02. One of my favourite maps in Half-Life 2. I have decompiled it, taken out all of the scripted sequences and triggers, and uploaded it for your pleasure. I also decreased some lightmap scales where I feel it would improve the map. (Lightmaps are little squares all over the map that are used for lighting. This game doesnt have dynamic lighting, it does it with a bunch of little squares)

Nothing required!

Want me to clean out a different map from any Half-Life 2 game? Ask me in the comments. I may or may not do it.
24 条留言
kitrod  [作者] 2021 年 10 月 14 日 下午 6:23 
go ahead. pick it up.
neco arc 2021 年 10 月 14 日 下午 4:50 
CAN!
Halberd 2021 年 4 月 1 日 上午 6:37 
anyways, every time i pass by the "pick up that can" section, the picture of translucent ghost-like versions of gordon and the metrocop just gets stuck in my head.
Halberd 2021 年 4 月 1 日 上午 6:32 
(im aware this is incredibly late im an idiot) hammer is hard to use. damn bsp files.
Halberd 2021 年 1 月 25 日 上午 7:25 
with these things here, im starting to think that editing maps isnt that hard.
Black Mesa 2020 年 5 月 29 日 下午 8:19 
AI Nodes?
conneath 2019 年 12 月 14 日 上午 3:52 
oh, and it also is at night, without a citadel
conneath 2019 年 12 月 14 日 上午 3:51 
@Rodrick Heffley i agree, the closest thing we have to a clean d3_c17_13 is rp_destroyedcity_final, which doesn't have ai nodes at the "horse" part
Buszman 2019 年 5 月 14 日 上午 2:20 
it would be awesome if you Clean the d3_c17_13 (Also called "Get to the horse!")
Would be nice!
kitrod  [作者] 2019 年 4 月 20 日 上午 9:45 
doesnt really matter to me, areaportals arent really needed nowadays with modern computers