全面战争:战锤2

全面战争:战锤2

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*Important Notice* Cpecific's Traits Manager (+win64)
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标签: mod, Campaign
文件大小
发表于
更新日期
2.283 MB
2019 年 4 月 1 日 下午 11:43
2024 年 5 月 4 日 上午 6:07
74 项改动说明 ( 查看 )

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*Important Notice* Cpecific's Traits Manager (+win64)

描述
*Works on 1.12.1*
*IMPORTANT NOTICE*
CA is going to disable some modding functionality, after which memreader will no longer be possible to use (this is not an old *notice*, as some people misinterpreted, but a current state of affairs).
I asked them to incorporate memreader into the game, as it is a harmless mod, but who knows what they will do.
You can always spam them by how traumatized you are by that, maybe that will help ¯\_(ツ)_/¯
If worst comes to worst, I could write an external dll injector, but it will be a big pain in the ass and could take several months to make.



You can set trait level with double click, or remove trait by double-clicking on an active level.
⚠️*IMPORTANT* - Area with lords is scrollable.
⚠️Can work with memreader, but only on Windows x64.
Without memreader you will only have vanilla data.
🤔*Have a problem?* Try to re-subscribe. Steam sometimes doesn't download the latest version of the mods.

✔️Savegame compatible.
✔️Multiplayer compatible.

Trait limit is 40. It is hardcoded in the game, not moddable.

Why are some traits duplicated
You would think that traits, that have negative and positive parts, should be the whole thingy. But nope, CA decided to go the hard way. You could, technically, compose even 100 different traits into one blob.
In vanilla negative and positive parts are separated into different traits. They can be composed by linking them together as trait-antitrait pair. You can even link antitrait in one direction. Vanilla even has 2 of such traits.
Antitrait is not what you would expect it to be. It doesn't mean that it is negative or opposite. It means, that when you (with scripts) add point to that antitrait, then the game will first remove points from all other linked traits.
So, all the traits should be printed separately, as each could have a completely different antitrait configuration. It is even possible to have points in both antitraits at the same time (if they are one-directional).
For example, vanilla has such configuration (trait -> antitrait):
  • trait_corrupted_chaos -> trait_non_corrupted
  • trait_corrupted_vampire -> trait_non_corrupted
And that would be the output:
  • trait_corrupted_chaos = [trait_corrupted_chaos, trait_non_corrupted]
  • trait_corrupted_vampire = [trait_corrupted_vampire, trait_non_corrupted]
  • trait_non_corrupted = [trait_non_corrupted]
When adding points to:
  • trait_corrupted_chaos, game won't delete points from other traits.
  • trait_corrupted_vampire, game won't delete points from other traits.
  • trait_non_corrupted, game will delete points from trait_corrupted_chaos AND trait_corrupted_vampire.

Vanilla data
Compatible Mods
✔️This mod supports Normal Traits Extended.
No other mods are supported.
Still have no idea if anyone has made their mod compatible with mine.

Information for modders
If you have a mod that modifies traits, then you can make our mods compatible by following instructions in this repository[github.com].

Lord's "default trait" is not a trait, but a hidden skill. I don't see how it could be useful. You would still end up renaming your agents after that innate skill.
625 条留言
Le Promeneur 2024 年 9 月 29 日 上午 4:59 
Hello ! First thank you for this great mod, you made a lot of work that's give a lot of fun for TWW2.
Can you update your mods for the last species (like Beastmans... pleaaaaaaaaaaase.
I don't get anything in coding or something like that and after i search your link on github.com i get an horrible headache ^^
If you do, you will became God for me
abc 2024 年 9 月 11 日 下午 2:01 
could you do something like this for other total war games like Attila, Rome 2?
Canfrog 2024 年 8 月 11 日 下午 9:09 
thank you for your mod
Loligagging 2024 年 7 月 24 日 下午 8:13 
What are all the blank traits on the bottom
The Dictator 2024 年 7 月 22 日 上午 3:37 
Great mod thank you sir for making this
我不會說中文 2024 年 5 月 10 日 上午 9:39 
thank you for continuing to provide support so many years later
Lobuno 2024 年 5 月 5 日 上午 2:28 
Thank you very much!!
Cpecific  [作者] 2024 年 5 月 4 日 上午 6:08 
updated
wiki multi-selection

don't ask me to also do presets like in TWWH3... it's painful to code ui in TWWH2
Layth36 2024 年 4 月 17 日 上午 1:53 
@Cpecific could you make it so the traits window won't close after picking a single trait? that way we can pick multiple traits without having to click on Add Trait everytime we want to add another trait.
Layth36 2024 年 4 月 17 日 上午 12:42 
Tested this mod today and it still works.