Command: Modern Air / Naval Operations WOTY

Command: Modern Air / Naval Operations WOTY

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Climb Mount Naronaia -ACT FIVE- Island Hopper (CoW Required)
   
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2019 年 3 月 28 日 上午 7:57
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Climb Mount Naronaia -ACT FIVE- Island Hopper (CoW Required)

在 warhero101 的 1 个合集中
Climb Mount Narodnaia
17 件物品
描述
~PREVIOUS INSTALLMENTS OF CLIMB MOUNT NARODNAIA SERIES~

ACT ONE: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1668301493
ACT TWO: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1671288171
ACT THREE: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1673213222
ACT FOUR: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1680358696

INTERLUDE ONE: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1680360169

ACT FIVE: You're looking at it!
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-THIS SCENARIO INCLUDES CARGO OPERATIONS. CHAINS OF WAR IS REQUIRED TO RUN THIS SCENARIO-

CLIMB MOUNT NARODNAIA
This series of scenarios is meant to simulate a Soviet invasion of Japan, after a joint Japanese-Korean-American fleet exercise is seen by the Soviets as a preparation for an attack against the motherland. These scenarios are not meant to be overly realistic, but instead are designed to mirror a campaign by the same name in Wargame: Red Dragon, with a few twists, edits, and additional content to make the missions more enjoyable and challenging. Have fun!
-All scenarios authored by Alejandro Reyes, aka Warhero101
Gobo has been captured, and the Soviets are quick to seize the initiative. Scores of men, supplies and ammunition are flown in to Gobo and surrounding airbases to reinforce the meatgrinder in the frontlines.
The reds continue ambitiously, their sights trained on the island of Shokaku and its valuable port city of Nankoku. The JSDF is shored up and ready to meet the invaders head-on, prepared to shed blood for each inch of Japanese soil lost.
Unbeknownst to the defenders, the Soviets have a different strategy. An aerial assault, bolder and in a larger scale than the last, will see airborne and special forces infiltrating the vast forests and mountains that dominate the island's south western region. These operatives, under aerial and naval cover, will meet the enemy in small skirmishes, capturing key villages and infrastructure in preparation for the larger Nankoku landing. A smaller naval invasion proceeds immediately in the city of Tokushima, where exhausted and demoralized survivors from Gobo are resting after fleeing just the day before with the Bears hot on their heels. Such fast-paced operations are sure to end in disaster for one side; with the Japanese losing thousands more soldiers in a trapped mass-surrender, or the might of the Soviet fleet decorating the bottom of their shore waters...

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ACT FIVE: ISLAND HOPPER
-This fast-paced, violent scenario will show the Soviet's initial victories become more and more costly. Losses will be inevitable here, so sacrifice what you must to keep up with increasing demands and keep Kuznetsov safe!