Crusader Kings II

Crusader Kings II

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Only Time Will Tell
   
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标签: balance, Mods, Small
文件大小
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2.585 MB
2019 年 3 月 26 日 上午 7:08
2019 年 4 月 4 日 上午 11:38
8 项改动说明 ( 查看 )

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Only Time Will Tell

描述
Mod for a grand campaign (https://forum.paradoxplaza.com/forum/index.php?threads/out-of-the-night-sundays-18-22-cest-ck2-to-hoi4-megacampaign.1164151/)

Changes:
-adds size limits
-buffs Christian religions a bit (2 more stewardship, learning, diplomacy)
-removes raiding from cultures
-equalizes tech to 0 except for naval at 1
-every castle and temple starts with wall and fortification 1, every city with shipyard 1
-nerfs Merchant republics
---Trade post tax 6 to 4
---Trade post building tax from 1/1.5/2 to 0.75/1.125/1.5
---Family palace mansion tax 2/6/8/10 to 2/4/6/8
---Family palace vault tax 4/5/6 to 3/4/5
---half trade zone bonus tax to cities
---Plot defense bonus of 20% and Plot offense malus of 10% for merchant family members
---5 less vassal limit for mrs
---Family palace level 3 require trade practices 2, city infra 2, improved keeps 2 and construction 2, level 4 requires tech 4 of those
-nerf nomads (50% less pop growth)
-nerfs holdings a bit tax wise
---City Tax 12 to 10
---Temple Tax 8 to 7.5
---Castle Tax 4 to 3.5
-raises min possible holdings in all provs to 5
-barons pay 40% more for buildings, counts 20%
-free unjust war cb below 20 realm size for feudal and 10 for non-feudal

Size Limits:
So basically as u grow in size u get a bigger penalty, it start at 4, then 6, then 8, then 11 14 17 21, at max harsher penalty every 6 provs
Each penalty is -5% levy, -2,5% tax from vassals and -4 vassal opinion
U can offset 2 levels on penalties with every step away from full centralization, 6 via giving your council power and 2 with power over war declaration
The other council laws only give 2 levels In vassal opinion so +8 vassal opinion

To be added:

-remove trade post limit from family, add building to foreign trade posts which gives 1 trade post, but can only be built on every 250 range (screws over building a big trade zone) and then remove family dues, but possibly add build cost of 20%
-set max cost for decisions and events
-reduced penalty for wrong kingdom and wrong empire vassals
4 条留言
Charles Martel 2019 年 3 月 27 日 下午 7:27 
rumor has it...
Gavin ツ 2019 年 3 月 26 日 下午 7:57 
some may never know
PhilosopherKing 2019 年 3 月 26 日 下午 7:16 
Good question.
h2ocean1c 2019 年 3 月 26 日 上午 10:46 
So uh, what does this do?