Sid Meier's Civilization V

Sid Meier's Civilization V

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Acehart Any Cultural Units
   
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2019 年 3 月 17 日 下午 5:29
2020 年 7 月 26 日 上午 11:14
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Acehart Any Cultural Units

描述
With this MOD you can create any units of any culture.

IMPORTANT NOTE:
This can affect others mods, its better run at last mod, but i think that currently you canot select the order on the mods are started, SO, you can try select-deselect-reselect as your last MOD in the select form.
3 条留言
joeriig 2019 年 8 月 9 日 上午 7:44 
Hello Acehart! I love the idea of this mod but unfortunately I can't get it to work. I have tried running this mod several times, sometimes in combination with other mods, other times on its own, but the result stays the same - I cant create units from different cultures in my settlements.

I have tried manually deleting the cache and mods in the hope that would do the trick. Am I missing something or does your mod only work in combination with other mods? I do hope I can get this to work eventually!
Acehart  [作者] 2019 年 3 月 25 日 下午 1:39 
@htdan12, i think that the AI only make the cultural units of his empire, but i can change that, the "units making desicion" of AI mainly is based in a numeric scale.
htdang12 2019 年 3 月 25 日 上午 4:47 
Going to try this. Curious if the AI get this, too.