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One question however. I have the Warfare 2 DLC which includes the Spotlight turret. Does this turret work as the aiming ai for fixed guns? It doesn't seem to, but this may be a fault in my design.
Try to set the position relative to the antenna in the body of the transmitting station, maybe you have a knocked down grid of coordinates. I encountered this when I placed the antenna horizontally.
however, i seem to be having an issue with it on an atmo drone following a rover.
i followed the video tutorial, and it seems to activate, but it just hangs there and very slowly turns and loses bottom thrust and falls.
possibly something with the gyro limiter? small grid drone, kinda heavy, so has 2 gyros
only thing ive really messed with is the relative up, because the first try had it crash imminently into the ground, and i want it to be above the rover.
Is it possible to dock with the host to pre-specified positions as in auto-docking scripts? So that when the fuel / batteries / cartridges are almost completely used up, the drone will automatically return to the mother ship? This would make it possible to make a full-fledged defensive fleet without using 10 program blocks. It also made the "quick jump" task easier.
For example, by disabling the script, give it the docking position relative to the antenna, or something like that
For me, a good example of what I want is a PAM miner.
an idea where the problem is?
the ships are identical!