Team Fortress 2

Team Fortress 2

Unusual - No Mann-O-Gram
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
127.140 KB
2019 年 3 月 9 日 下午 5:20
2019 年 3 月 11 日 上午 10:20
2 项改动说明 ( 查看 )

您希望看到这件物品在《Team Fortress 2》中被官方采纳并支持吗?

是的
不,谢谢 /
不感兴趣
稍后
再询问我
在 Rapoza Dynamica 的 1 个合集中
Rapoza's 3D Unusuals
4 件物品
描述
"Wooom Wooom Wooom (Hologram noises)"

I'd like to apologize, this is a resubmission because I didn't gave the propper credit for Zhao for the concept, there was some misunderstandings but now it's all set and done, sorry for the inconvenience!

3D IS THE FUTURE!
Hellow! How are you? After making my very first unusuals, the defragmenting series, I started to mess arround more with the particle (unusual) editor, and I thought: there's no "3D" unusuals so far? So, here it is my attempt on making some!

Concept: Coolchou Zhao
Everything Else: Rapoza Dynamica

Keep in mind that it's NOT a 3D model, it was made using only 2D sprites in the particle editor alone, so no meshes were used.

If it's a control point, why it doesn't spin?
Oh well, since it has a pretty convincing 3D effect, I thought that making it to spin would be WAY too distractive, and also I didn't locked the rotation to the player for the same reason, you know, moving the mouse like crazy. So the hologram will always be upright and facing the same direction because of that. (and also because I have no idea how to make it spin but shhhhh, don't tell anyone).

I hope ya like it!