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Also, you don't need to change the crowbar output folder. that's not how this works.
You only need to change the modelname line.
It would be better if you'd just join the D4m discord server where a bunch of modders, me included, can help faster https://discord.gg/4qtmzBP
My $modelname lines look as follows:
//$modelname "w_models\Weapons\w_rifle_ak47.mdl"
$modelname "w_rifle_ak47.mdl"
(Crowbar's output folder is determining the "common\Left 4 Dead 2\left4dead2\models\w_models\weapons\models" filepath that is different from the original) I have tried changing the .mdl name itself to something original, but it did not fix my problem.
How do I get HLMV to recognize my custom folder in the common\Left 4 Dead 2 directory?
it could also be because you haven't duped and changed the $modelname so you are still compiling to the default modelname, which hlmv dislikes to open.
What is the most likely problem here? I can provide QC file and Crowbar compile logs if it would help. Any help appreciated.