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1) It will now remember whatever you have set inside of them (Because of that controllers which existed before this change will have random settings, it will remember mob despawning/counting too)
2) Controllers don't share the buttons anymore (Different controllers can display different page for you now)
3) I have added option to spawn "Calm Hivemind"
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2269456419
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1726867359
I have managed to do it in separate mod, I guess that adding it as button in machine would be rather hard ;d
If you use despawner to automatically despawn hiveminds then every now and then it will despawn 2 hiveminds that were generated.
Also it can't despawn not loaded hiveminds. (You have explored far far away, some hivemind spawned there, you restart game, machine can't destroy this certain hivemind until you visit this one so it loads up, well hiveminds don't grow if they aren't loaded so it doesn't matter much :P)
the hardened resin stays tho
I have added options to spawn and despawn hiveminds.
Also now machines will tell you coordinates of "mob despawner" and "mob controller despawning Ship Wreckage" when you try to make new one with their powers when one is already in the world.