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I can attempt to do that at somepoint. I was thinkin for Roleplay porpuses. At the least give them the trait but not the portrait
I think what happens is the game gets confused when loading this mod in a savefile that was not made/created/started without this patch-mod, resulting in the said bugs. Other mods I have don't edit/alter civics/new species and the like, so i'm thinking it's just a wierd bug with how the game handles old saves with this mod newly installed.
All I can say is to avoid it is to always make a new save with this patch-mod, loading old saves seems to screw with it for some reason, at least on my end.
With the portrait and trait thing, I meant it as in a type of alternative so your species original portraits don't disappear.
Why remove the portrait+trait from a psionic empire?
Note: these Portraits don't even follow the colour matchings and just randomises them, but i'm still somewhat sure this patch-mod is causing it as it's the only patch-mod for PSE-Reborn Beta I have that edits portraits/potential changes to civics/ethics in any way.
Btw, any plan to do a very minor/tiny addon to potentially remove the Psionic Entity portrait+trait from Psionic Expanded + PE-Reborn Beta?
Sidenote, as a psiocracy at start you are able to pick and choose from any of the civics that require psiocracy.
These civics where designed with the thought that you would only ever get the 3 the game gives you and when making this mod I fallowed suit in my hybrid designs. This will be over powered especially if you have a mod that gives more civic points. Have fun
Psionic Re-Expanded:Reborn [Beta] is a more "updated" version of PRE but I dont know anything in PRE that would be broken lately anyway outside of the game just saying its outdated. If there is something its unlikely to be anything major.
I'll probably have to make a patch for that to unless the ECA author has changed the ethic names in the code