Shadowrun Returns

Shadowrun Returns

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Combat Testing
   
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Contains: Story, Props
标签: Seattle
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1.053 MB
2013 年 7 月 30 日 下午 2:28
2013 年 7 月 30 日 下午 2:38
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Combat Testing

描述
Purely for testing combat scenarios, either AI Vs. AI or squads of your choice. Comes with a default AI battle setup. Note that the whitebox props have been modified to provide a variety of cover types.
5 条留言
Quitch  [作者] 2013 年 8 月 2 日 下午 2:31 
I've seen the page, the issue I had was that since the AI sounds like it's disabled in the FOW then I couldn't see how Seek & Hunt differentiated themselves. trevor stated in IRC though that issuing an order to an actor via a trigger will get them moving so it makes sense now.
Sheridan_HBS 2013 年 8 月 2 日 上午 10:03 
Sheridan_HBS 2013 年 8 月 2 日 上午 10:00 
1. More AI are in the map than players, so ai is default?
2. Hunt and destroy makes them traverse across the map without being skipped. It isn't clear, true.
Quitch  [作者] 2013 年 8 月 2 日 上午 3:10 
I've seen the guide and it could definitely do with more information.

Set Player's Actor Type to Player. Why? And why aren't player spawners defaulting to this?
Use Hunt & Destroy rather than Seek & Destroy. Why?
If you have to set what AIs are hunting and destroying through the dialogue, what exactly is the Hunt & Destroy setting doing when you haven't specified a target through dialogue?

Some of this is obviously for explanation elsewhere in the wiki, but the guide has you do things that, in the context of the information made available through the wiki, make no sense or raise more questions.
Sheridan_HBS 2013 年 7 月 31 日 下午 6:53 
http://shadowrun-returns.wikispaces.com/Battle+Arena+Guide ? Also I recommend Ctrl Alt ~ and run it on 2X