War for the Overworld

War for the Overworld

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Dungeon Keeper 1 Campaign Remake (Version 2.2)
   
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Custom Campaigns: Custom Campaign
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135.344 MB
2019 年 2 月 10 日 下午 10:04
5 月 20 日 上午 7:11
38 项改动说明 ( 查看 )

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Dungeon Keeper 1 Campaign Remake (Version 2.2)

描述
The classic Dungeon Keeper campaign remade and re-imagined in War For The Overworld.
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1
11 月 30 日 上午 10:01
Secret realm
黒崎 一護
140 条留言
poisonheadcrab  [作者] 12 月 12 日 上午 11:19 
@Ludix
I can take a look. What difficulty did you choose?
【Ludix】 12 月 9 日 上午 12:02 
How to beat Strapped Down?
Cant control any of the gates and cant control the 2nd batch of units you find, (wizard and augre etc, as they are stuck, and if recalled they are just stuck in base? What am i missing?
Blom 11 月 30 日 上午 10:08 
how to open it?
zoinkies 10 月 30 日 下午 8:07 
I enjoyed the earlier levels. Got stuck and gave up at Snuggledell, but I'm a weenie. You'll probably be fine.
Tanis 10 月 15 日 上午 10:43 
@poisonheadcrab

Found chunder and slapped him.. Figured it out. Thank you!
Tanis 10 月 15 日 上午 10:01 
@poisonheadcrab

Yes, he respawned in the tentacle form and there are no other enemies on the map.
poisonheadcrab  [作者] 10 月 15 日 上午 5:20 
@-Tannis
Did you kill the 4th wizard in his final form?
Tanis 10 月 14 日 下午 5:41 
Stuck on level 10 where you have to kill 4 wizards. I kill the 4th Wizard and nothing happens. I have done it with and without a prison available. I haven't converted any enemies. But after I kill the 4th Wizard nothing happens and I cannot click on my Dungeon Heart to proceed to the next level.

Really enjoying the campaign btw.
Geltanator 9 月 7 日 下午 12:19 
Just finished Snuggledell and I really like how you're incorporating WFTOs newer tiles and mechanics into the old levels. Could you please allow the replacement earth construct to be used in this campaign? DK1 didn't have that, but it didn't have brimstone or the ability to mine through fortified walls either. Replacement earth feels like a missing solution for when sieges and explosions mess the map up. Messy or not, im looking forward to playing the rest of this campaign, its been great so far.
poisonheadcrab  [作者] 8 月 31 日 上午 11:49 
@-Saveiro
The script editor actually does have the ability to change the difficulties for Underlords but it's very buggy and causes performance issues. Maybe on Normal Mode with rival Underlord levels I could give the player better starting units and find ways to delay the advances of A.I Underlords.