安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










If you watch about 3 different videos it sounds very similar but the difference is in those the sound is just smidge softer and not such a pronounced loud clap. But you are very close to the real sound. I play with my sounds up too because I like the realistic sound of gun fire because of sound mods but Im seeing the supressor on this when you fire as is almost as loud as the pistol fire.
I think it should be muffled just a smidgen and the initial shot asoft and the after sound a tad softer as if its more suppressed than just trying to match the sound. If that makes sense. Idk if you dont agree thats fine I just think a small change would really add more to using it.
Take a listen to some sound mods for Arma3 that are based on real suppressors and have been softened a tad to match the game VS sounding like they are in a closed range. I looked up videos of the M1A suppressed and it doesnt sound like what the sound that you have on this sounds like. It seems more like youve capture the shots crack sound then the actual shot from the rifle.
heres a video take a listen. https://www.youtube.com/watch?v=er-M_UZjZco