Shadowrun Returns

Shadowrun Returns

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Random Encounters - GM Resource
   
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Story Attributes: New Character, Import Character
Contains: Story
标签: Seattle
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269.363 KB
2013 年 7 月 24 日 下午 9:54
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Random Encounters - GM Resource

描述
This is a tutorial for content creators. This will not modify any existing game behaviour. Interested Game Masters (GMs) can examine the contents of this package to learn how to create Region-based Random Encounters using the Shadowrun Returns Editor.

The easiest way to examine the contents is to
Extract this to $Documents\Shadowrun Returns\ContentPacks

The workshop files are buried deep in Steam´s folder structure as a cpz file (extractable with 7zip)
\Steam\userdata\*your accountnumber*\234650\local\ugc\*the UGC´s unique number*
27 条留言
DiscoVivaldi 2014 年 1 月 18 日 下午 1:05 
Add this mod to Nexus also. I have a DRM-free copy and I want to play/use some mods too!
iG | Hunter4hire 2013 年 8 月 16 日 上午 12:09 
awesome tutorial! thx man, you're a genious!
All 5 Power Rangers 2013 年 7 月 29 日 下午 3:39 
I was just annoyed at the tutorialness of it all, it introduces elements one at a time for too long. I want to deck damn it, good to see i'll be satisfied later on at least. And no looting corpses or random encounters? I mean even the Sega one had random encounters, and random decking where you could sell the Data for some quick Nuyen. I was sad to see that wasn't the case in the base campaign. Still, looking forward to your campaign here guy.
awlsondark 2013 年 7 月 29 日 下午 12:46 
@Mastergeek: I agree, though mine was a combat decker (lots of points in shotgums), I found my PC far better at decking later in the game then any NPC I could hire, even the (in)famous Dodger. I was thrilled when I crushed the corp deckers underheel in the final run. I found the decking far more effective than the magic in the game.
GeekDadRoo 2013 年 7 月 29 日 下午 12:21 
I don't understand people's issue with the basic campaign. It's what Shadowrun is supposed to be. A seeminglly basic run situation takes a nasty twist and becomes completely unexpected. The runner is screwed left and right and in the end did end up helping but the end result isn't the fairy tale happy ending you'd hope for. That's what Shadowrun IS.

Also, in regards to people in threads saying "don't spend karma here or there," people, make the character you want. All I read on opening day was "Don't built a straight decker." But that's what I wanted, so it's what I built. I played through the game just fine and had some really fun Decker moments.
McDougal  [作者] 2013 年 7 月 29 日 上午 5:29 
The Berlin Campaign is supposed to be more open-world and more similiar to the Genesis game. :)
@3 spawns at once: Without further information, I can´t help you on this one.
All 5 Power Rangers 2013 年 7 月 28 日 下午 9:33 
Thanks to all you people working to improve this game, I mean I like it but clearly it needs a better campaign than the basic one, hopefully with nice rpg things like random encounters.
Radic 2013 年 7 月 28 日 下午 6:25 
I managed to get 3 seperate events like in the video, but when my actor spawning event happens it sometimes spawns 3 enemies at once. This usually happens the first time it triggers. Curious what could be causing this. It seems like maybe entering combat is causing the trigger to fire off again and again without leaving the region.
McDougal  [作者] 2013 年 7 月 28 日 下午 2:46 
Took me one night without sleep to get the hang of it (and Brians tutorial vids). You can do it! ;)
Radic 2013 年 7 月 28 日 下午 2:40 
Great tutorial! Lookin forward to tryin this out. Still pretty intimidated by the editor.