Space Engineers

Space Engineers

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AVT-Epsilon OutPost [ No Mods ]
   
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Type: Blueprint
Mod category: Exploration
文件大小
发表于
9.946 MB
2019 年 1 月 23 日 下午 10:34
1 项改动说明 ( 查看 )

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AVT-Epsilon OutPost [ No Mods ]

描述
Due to the rise in pirate activity in the sector, AV-Tech Industries has developed its new fortified outpost.

Epsilon Outpost provides all your refining and assembly needs while offering superior protection and defence.

With heavy armor and a wide array of weaponry, no pirate vessel stands a chance.

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Features
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[ Weapons ]
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6 Heavy Rocket Launchers
8 Reloadable Launchers
16 Gatling Cannons
8 Gatling Turrets
6 Missile Turrets

[ Utilities ]

Multi Enviromental
Auto Airlocks
2 Landing Pands
3 Hangers
Control Center With Map Display
4 Refineries
6 spotlight towers
8 Arc Refineries
Heavy lift, vehicle elevator
4 Assemblers
3 Hydrogen Tanks
8 02/H2 Generators
8 O2 tanks

[ Cost ]

11587 Blocks
98415 PCU

[ Placement ]

Use the Yellow Guide Bar underneath the Outpost for voxel clearing for placement, See last pIcs for help,

[ Notes ]

>While the outpost is set up to run in survival, its high PCU count makes it unpractical for Survival and therefor I have not tested it in survival yet.

> There are a few custom built turrets on this outpost, they use designators ( named turets ) to select targets, however in the control center some seats have the designator assigned to them so you can control the turrets manualy, just point and shoot with the designators and the selected turret will shoot as well.

> The airlocks will cycle when in use, so only one door in the airlock in use will be open at a time

> all regular and sliding doors will auto close after 2 sec

> all gates and hanger doors will auto close after being open for 15 sec

> Vehicals Not included

{ please leave a like, if you like, if you dont like, let me know ( constructivly ) any problems or what could be improved }
4 条留言
War Wolf  [作者] 2019 年 3 月 17 日 下午 3:18 
@ swagmiku

the turrets use a script that have them operate as normal turrets, if you want to control them your self, use 1 of the normal turrets labled Designator, when using a designator turret the large turrets will track where you aim and will fire when you fire.
V.V. 2019 年 3 月 17 日 上午 11:31 
Nice base! Question though, how does the large main turret and smaller turrets and the top and sides of the base operate? I had assumed I could remote control them and aim manually but I guess that's not the case? Any help would be greatly appreciated!
War Wolf  [作者] 2019 年 1 月 26 日 上午 9:55 
@ hmmm...interesting idea...i'll have to tinker with it and see if i cant get a self digging system working for it.
BlackArmor 2019 年 1 月 26 日 上午 6:10 
This is an awesome outpost, and with so much gribbly detail everywhere! I like the instructions for digging it in and that whole idea in general, we gotta get creative when trying to make stuff that's dug into voxel. For convenience, you could possibly include a digging tool (drills gyros and a timer) to clear out an appropriate-sized hole. Example here:

https://youtu.be/zz0PuVxodC4?t=196

Anyways great work, looks like a top page creation.