Crusader Kings II

Crusader Kings II

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Laws - Technology
   
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107.919 KB
2019 年 1 月 19 日 下午 10:59
2019 年 1 月 19 日 下午 11:04
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Laws - Technology

描述
In this little mod, I removed the dependence of the laws on technology.

It is not compatible with mods that change technology.
If a new version of the game comes out, I will check the mod for compatibility.










7 条留言
NikDevRych  [作者] 2022 年 8 月 27 日 上午 12:47 
@m∞nflowe I have not worked on this mod for a long time, but as far as I remember, it simply removes technology requirements from everyone from the laws. I did it not so much as a cheat, but as an opportunity for RP.
midsommar 2022 年 8 月 26 日 上午 5:22 
thanks I might try this but i'm afraid not to be a game breaker... like i'm pretty sure the AI can use this too right?
NikDevRych  [作者] 2021 年 4 月 18 日 上午 4:15 
It works in the game without mods.
If the mod does not change technology, then it should work.
Big D OG 2021 年 4 月 17 日 下午 8:04 
Does it still work and could it make for mods like EKS?
Sullivas 2019 年 1 月 24 日 下午 2:48 
Thank you sir.
AnotherGuy 2019 年 1 月 21 日 上午 1:54 
would love this if I didn't use another mod that alters tech
Aenon 2019 年 1 月 20 日 上午 11:46 
Great mod! Thanks!