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I'll give it a test to this map! It will be nice to reconstruct the city where I grew up :)
E eu gosto mais de construir pequenas cidades do que grandes, portanto, continue assim!
Infelizmente, o MapEditor não tem o recurso de colocar túneis, por isso deixei por assim mesmo. Eu sei que a estrada principal passa por dentro de vários montes. E é impossível criar viadutos, a menos que o landscaping do editor permita fazer isso, sem quebrar as texturas.
Provavelmente você já viu meus outros mapas e percebeu que nenhum deles são planícies. Isso porque eu gosto de pegar mapas de difícil construção para criar um desafio extra. Nunca tive a intenção de criar mapas para cidades grandes. Todos os meus mapas vêm de pequenas cidades. Espero que entenda.
Anyway, I'm glad you'd commented this. I will consider the roads only.
Sorry if I sounded rude before, that wasn't my intention.
The roads are roughly where they are in real life, but the way they follow the terrain makes it very very hard to build extra intersections without serious landscaping and expense.
For instance, the two lanes of a highway, where one conforms to the terrain and the other transforms into a viaduct, parallel to each other.
I really appreciate the work you put into this (and your other maps), by the way. I hope my hint helps you get even better at mapmaking.
Cumprimentos de Portugal!
Preciso saber exatamente o que se passa para poder corrigir.
Estou no aguardo da resposta!
You really need to work on those roads.
I remember that to go across the islands there is a very high brigde that goes trough and in the middle one is a cargo ship port, it was fun to see how ships go and come, the brigde had to be very tall to let pass those massive ships.
I was working for some bottle manufacturer in the zone and all is comunicated by a very small road that doesn't fit 2 trucks wide and they have to stop in a corner and give way to trucks.