Medieval Engineers

Medieval Engineers

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WIP Super Friction Block (Currenty an extreme 'stabilizer')
   
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Type: Mod
Mod category: block, script, other
Version: 0.6
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101.135 KB
2019 年 1 月 6 日 上午 3:01
2019 年 1 月 7 日 下午 1:14
4 项改动说明 ( 查看 )

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WIP Super Friction Block (Currenty an extreme 'stabilizer')

描述
Update#4: The warning below is almost unnescesary, but it has a very small chance of happening, but only when 20+ blocks are used on one grid (which is unreasonable anyway):

-------Warning--------
Do not use a lot of them on one creation, it might cause it to disintegrate when the grid they are mounted on is touching the ground (but e.g: if it is a contraption on wheels, it will be ok, just don't but them on the wheels themselves).
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This mod currently adds a block that tries to stop it's movement, in any direction (including gravitational movement), and any rotation all the time. I will try to make it conditionall and make it function like that when it (or it's grid) touches the ground.

It will have a stronger effect, when attached to a heavier grid, but it itself has extremely low mass (mass of 1 game mass units, where a weight has a mass of 200 game mass units). This allows for a braking system by altering the weight of the grid that it is on (e.g: you could make a brake cart that had these attached and some crates, that you could throw in some metali ingots or weights into, and it will break the cart more).

One of them is good enough to stop the whole creation (if logicaly placed) from moving, which means is ok-ish as a parking brake. It also works ok-ish on rails, but the conrapfion will sink into the rails a little bit with each one of these blocks. Just don't put it on a hill and then expect it to cause the whole creation to not move at all, but it will move extremely slowly (you could leave a creation on a small slope and it shouldn't move further than 1 big block's length, and if the slope is tiny, it might not move at all).

Now survival ready, contains one reaserch task.

I'm thinking of adding a different block (maybe in a separate mod) that would litheraly change the static-ness of a grid, essentialy making a 1x1 toggleable anchor.