Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Tile Balancing 2
   
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Type: Mod
Mod: Gameplay
文件大小
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更新日期
4.429 KB
2018 年 12 月 28 日 上午 11:04
2019 年 1 月 2 日 下午 12:49
3 项改动说明 ( 查看 )

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Tile Balancing 2

描述
Increases yields of weak tiles:

• Snow tiles now yield 1 Science
• Ocean tiles now yield 1 Food, 1 Science
• Tundra tiles now yield 1 Food, 1 Gold

• Desert tiles now yield 1 Gold, 1 Culture
• Oasis now yields 3 Food, 1 Gold, 1 Culture
• Flood plains remain the same

• Petra now provides +2 Food, +1 Production per tile. No longer provides gold per tile.
• Petra cost reduced to previous tier.
3 条留言
No_Handed_Corpse 2023 年 1 月 22 日 下午 9:16 
its no longer compatible with the current game version
Glutentag 2021 年 3 月 8 日 上午 1:19 
bruh i dont think this is balanced, that culture for desert...
8792879287928792 2020 年 2 月 15 日 上午 6:56 
Does this mod overwrite the tile values, or merely add to them? Would it be compatible with other tile improvement mods?