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报告翻译问题









Basicly I think they purposely underpowered skills/stuff in vanilla just to make the game harder.
or to trap you with bad skills that make them seem useful when they are not and you attempt to use them and get punished in the long run for doing so.
My D&D gaming experience has taught me one simple fix to prevent abuse of stuff, Reward for play that does good for the game/party/fun. DONT punish unless you absolutely need too or the players do something really stupid.
So Reward dont punish. aka reward NON-stalling play styles Red Hook, and maybe people would not use them as much. XD
So I had to stop using this mod but it does something similar, it stress heals the HM for 6 (100%)
and all other heros for the normal chance of 66% for stress heal of 6
I like your balances a little better on the party part, but the Self stress heal being always makes a ton of sense for this, and Feels fine in play.
I like your mod for a change to vanilla balance if thats what I was going for but my mod usage has directed me to a different direction.
Your mod is great and feels like what vanilla should be closer too.
this would apply to even the Arbalests flare ability. Cause stress is gained easy enough. even a small amount aoe stress heal that always works would not stop the stress.